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Arcade · HTML5

Capy Bakery

Cozy bakery time-management game

by Polar GamesVersion 1.0.0Updated Nov 8, 2026

  • Source code
  • Live demo
  • Documented
Perpetual licence$29 $24.65 -15%Buy now
Title screen: the capybara baker with a chick, a kitten and a bee, plus Play, sound and settings.Day map: twelve days along a garden path, with stars on the days already cleared and a Shop button.Day 1 tutorial: a hand points at the coffee machine while the first customer waits for a coffee.Serving customers: orders above each customer, a combo counter and the display case with muffins, cake and croissants.Pause menu: resume, restart the day, all days, and sound and music sliders.Bakery Upgrades: faster espresso, a second toaster slot, comfy chairs and a tip jar.Day complete: three stars, customers served and coins earned, with Next day, Play again and Shop.Finale after the twelfth day: "You did it!" with stars, coins and Play again.

Brew, toast and serve: a cozy bakery in your browser.

Capy Bakery is an HTML5 bakery time-management game template with the full source code. Customers walk in with orders; the player taps the coffee machine, toaster, juice press or display case, then serves the finished item before the customer's patience runs out. The edition has twelve days, a menu that grows from coffee to six items, combos, tips, four bakery upgrades, a Relaxed mode without timers, an interface in 14 languages and a ready-to-host game/ folder.

Capy Bakery: the capybara baker in a chef hat behind the counter with a chick, a kitten and a bee, under the game logo.

Twelve days, a menu that grows

Day 1 teaches the coffee machine with a guided hint. Later days add toast, orange juice, muffins, strawberry cake and croissants, and the lines get longer and less patient. A day map shows the twelve days along a garden path with stars for the days you have cleared, and a short finale celebrates the last day.

The four stations of the bakery: a pink espresso machine, a yellow toaster, an orange juice press and a golden display case, with the capybara baker in front.

Machines, combos, tips and upgrades

Each station has its own timing: coffee and juice take a moment, toast can burn if you leave it and goes in the bin, and the display case gives treats right away. Serving customers quickly in a row builds a combo, patient customers leave bigger tips, and the coins you earn buy four bakery upgrades: faster espresso, a second toaster slot, comfy chairs and a tip jar. Every day earns up to three stars.

Relaxed mode and comfort options

Settings let players switch off the timers (Relaxed mode), reduce motion, control vibration and change sound, music and language. Progress is saved locally in the browser.

Capy Bakery shown on a tablet and a phone, with the capybara baker, the espresso machine and a chick customer on both screens.

14 languages, any screen

The interface is translated into 14 languages and starts in the language of the device. The game runs on phones, tablets and computers, in portrait and landscape. A "Tap to start" screen unlocks the sound on mobile browsers.

Your game, your hosting

Upload the contents of the game/ folder to static HTTP(S) hosting and open index.html. There is no database, PHP, account, server or Node.js needed to publish, and normal play makes no requests to ranking, advertising or payment services. Art, sounds, music and the font are all local. The package also includes the editable project with tests, an illustrated offline guide in 14 languages and the font licence notice.

What this edition does not include

Native apps, hosting and custom development are not included, nor are online multiplayer, online ranking, in-app purchases or an advertising SDK. Included translations are provided as they are: ask a native speaker to review them before launching in a new market.

Who this template is for

Website and portal owners who want a polished casual game, freelancers and studios that need a base for a bakery or cafe game with a client's brand, and developers who want to learn from readable JavaScript modules.

Customise it

Change item prices, machine timings, the rules and the twelve days in src/config.js, and the texts of the 14 languages in src/i18n/. Swap art, sounds and music by placing files with the same names in assets/. Layout fine-tuning lives in css/ajustes.css and assets/ajustes.json.

Technical details at a glance

  • Technology: plain HTML5, JavaScript modules and CSS, Canvas 2D and Web Audio, no game engine and no runtime dependencies.
  • Files: HTML, CSS, JavaScript, JSON, WebP, PNG, MP3 and WOFF2.
  • Languages: interface in 14 languages and a buyer guide in 14 languages.
  • Progress: saved locally in the browser, no account or cloud sync.
  • Tests: npm test checks the game rules for all twelve days and the 14 languages. Node.js 26.13 or newer is only used for the tests, the local server and the copy command.

Screens from this edition

Captured from the edition sold here.

Included

  • Twelve days with a menu that grows from coffee to toast, orange juice, muffins, strawberry cake and croissants; combos, tips, coins, stars, four bakery upgrades and a Relaxed mode without timers. Interface in 14 languages.
  • Ready-to-host game/ with local artwork, sound effects, music and the font
  • Readable editable source (no build step needed to publish), tests and the font licence notice
  • Illustrated offline buyer guide in 14 languages

Not included in this edition

  • Native apps, hosting and custom development
  • Online multiplayer, online ranking, real-money purchases and advertising SDK

What is in the ZIP

The real folder structure of the package you download, with names and sizes read from it.

capy-bakery-1.0.0-complete.zip443 files · 12 MB
  • capy-bakery-static-1.0.0/442 files · 12 MB
    • documentation/HTML guide, open it before you buy19 files · 908 KB
      • img/WEBP · 4 files · 532 KB
      • lang/JS · 14 files · 361 KB
      • index.html15 KB
    • game/Ready to host: upload this folder205 files · 5.6 MB
      • assets/Art, audio and fontsJSON · MP3 · PNG · TXT · WEBP · WOFF2 · 182 files · 5.2 MB
      • css/CSS · 4 files · 179 KB
      • src/Source modulesJS · 17 files · 161 KB
      • DOCUMENTATION.txt1 KB
      • index.html1 KB
    • source/Readable source code213 files · 5.6 MB
      • assets/Art, audio and fontsJSON · MP3 · PNG · TXT · WEBP · WOFF2 · 182 files · 5.2 MB
      • css/CSS · 4 files · 179 KB
      • src/Source modulesJS · 17 files · 161 KB
      • test/Automated testsJS · 2 files · 4 KB
      • tools/Build and check scriptsMJS · 3 files · 3 KB
      • DOCUMENTATION.txt1 KB
      • index.html1 KB
      • package-lock.json1 KB
      • package.json1 KB
      • README.md1 KB
    • THIRD-PARTY-LICENSES/Licence notices to keep with your game2 files · 5 KB
      • Fredoka-OFL.txt4 KB
      • README.txt1 KB
    • CHANGELOG.txtVersion history1 KB
    • DOCUMENTATION.htmlOpens the guide1 KB
    • START-HERE.txtQuick start1 KB
  • POLAR-MARKETPLACE-START-HERE.txtStart here: licence, support and first steps1 KB

Item details

Edition
Standalone Browser Edition
Version
1.0.0
Released
Nov 8, 2026
Updated
Nov 8, 2026
Category
Arcade
Languages
English, Portuguese, Spanish, French, German, Italian, Dutch, Polish, Turkish, Russian, Indonesian, Japanese, Korean, Simplified Chinese
Files included
HTML, CSS, JavaScript, JSON, WebP, PNG, MP3, WOFF2
Built with
HTML5, JavaScript, Canvas 2D, Web Audio
Browsers
Modern browsers with WebGL2
Documentation
Documentation

Author

Polar Games

Brazilian studio making browser games. Every template here is a game we built and published.

See our games

Requirements

  • A current browser with JavaScript and audio support
  • Static HTTP(S) hosting; no database or author account required

Support covers technical questions and reproducible defects in the supplied game. Installation and customisation are separate services.

Changelog

  1. 1.0.0Nov 8, 2026

Questions

Do I need to build the game?

No. Upload the contents of game/ to HTTP(S) hosting and open index.html. The source is plain JavaScript, HTML and CSS; the optional npm commands (tests, local server, copy to game/) need Node.js 26.13 or newer.

Where is progress saved?

Locally in the current browser.

What licence applies?

The Polar Games Marketplace terms shown at checkout apply.

Does it have ads, online ranking or in-app purchases?

No. This edition has no advertising SDK, online ranking, analytics, server or real-money purchases, and normal play makes no requests to such services. The coins are an in-game currency earned by serving customers.

How do I change the menu, days or prices?

Edit src/config.js: item prices, machine timings, the rules (seats, tips, combo window) and the twelve days. Texts are in src/i18n/ and the 14 interface languages can be edited there.

Which languages does it include?

All 14 interface languages are translated, and the buyer guide comes in all 14. The game starts in the language of the device. Ask a native speaker to review texts before launching in a new market.

Is the game voiced?

No. It has sound effects and music, and no recorded voices.

Read the full licence, support, refund and privacy terms

Before you buy: guides and reviews

From Brazil to the world

Buyers in 25 countries

License a ready HTML5 game, with source code, for your website, app or brand.

  • 900+sales
  • 25countries
  • 2016selling since
Countries where we have sold: Brazil, United States, United Kingdom, Germany, Canada, Australia, France, India, Netherlands, Spain, Italy, Japan, South Korea, Poland, Mexico, Sweden, Switzerland, Singapore, United Arab Emirates, Saudi Arabia, Indonesia, Türkiye, Portugal, Philippines, Vietnam.

More from Polar Games

Capy Bakery$29 $24.65 -15%
Buy now