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Puzzle · HTML5

World of Colors

Kids coloring game with 60 drawings in 6 categories

by Polar GamesVersion 1.0.0Updated Nov 14, 2026

  • Source code
  • Live demo
  • Documented
Perpetual licence$49 $41.65 -15%Buy now
Home screen with the paint-drop mascot, Play and Settings.Six categories: Animals, Ocean, Adventure, Nature, Treats and Vehicles.Ocean: arrows move through the ten drawings of the category.Coloring a smiling whale: one tap fills an area with crayon texture.Zoom in to paint small areas, then drag to move around the drawing.Done: the finished picture, with Keep coloring and Choose another.

World of Colors: pick a drawing, pick a crayon, tap to color.

World of Colors is an HTML5 coloring game for young children with full source code. It is a colorful coloring book for little kids: animals, sea creatures, rockets and dinosaurs, nature, sweets and vehicles, with a blue paint-drop with a red beret that flies around the screen and cheers the child on. The child picks a drawing, picks a crayon and taps an area: it fills with a soft crayon texture, with sparkles and a happy sound. It is a finished game with music and sound effects, 14 interface languages and a ready-to-host game folder.

Tap to color: a finger taps an area of the drawing and it fills with crayon color.

Tap to color, no mess

Every white area of a line drawing is a paintable area. One tap fills it, so even toddlers get a clean result; tapping again with another crayon changes the color. Tiny gaps between lines join the area next to them, the shine in the eyes stays white, and a tap on a line answers with a soft sound instead of an error. Undo removes the last color, and the star on the Done! button fills up as the drawing gets painted.

6 categories, 60 drawings

Animals, Ocean, Adventure, Nature, Treats and Vehicles: ten drawings in each category, each category with its own room background. Arrows slide from drawing to drawing, and drawings already started show the child's colors, with a seal on the finished ones.

Six categories and 60 drawings of World of Colors.

36 crayon colors

Three boxes of 12 crayons (bright, soft pastels and deep colors) in a wooden crayon tray. The selected crayon rises, and one button switches to the next box.

36 crayon colors in three boxes: bright, soft and deep.

Zoom, undo, auto-save and a happy finish

Pinch with two fingers or use the mouse wheel to zoom into small areas, then drag to move around. Every color is saved in the browser at once, so children can leave and come back. Done! shows the finished picture with confetti, and the mascot reacts while the child paints.

Zoom, undo and auto-save.

14 languages, made for small hands

English, Portuguese, Spanish, French, German, Italian, Dutch, Polish, Turkish, Russian, Indonesian, Japanese, Korean and Chinese, detected from the device and changeable in Settings. Big buttons, picture buttons instead of words where possible, music and sound effects that can be turned off separately, a reduced motion option, optional vibration, keyboard play and screen reader labels.

World of Colors in 14 languages.

Your game, your hosting

Plain HTML, CSS and JavaScript with no framework, no build step and no dependencies: upload the contents of the game folder to static HTTP(S) hosting and it runs on phones, tablets and computers, in portrait and landscape. The editable project keeps categories, drawings, crayon colors and the save key in one settings file, every text in one file per language and every picture as a separate file, with tests and copy and serve scripts. Bring your own black and white drawings to make a new coloring book. No ads, no tracking, no accounts and no external requests: it works offline once loaded. The package includes an illustrated offline guide in 14 languages, a separate step-by-step customization guide and the font licence notice.

Full source code included, easy to customize.

What this edition does not include

Native apps, hosting and custom development are not included, nor are free brush drawing, printing, sharing, in-app purchases or an advertising SDK. The included translations are supplied as they are: have a native speaker review them before launching in a new market.

Technical details at a glance

  • Stack: HTML5, plain JavaScript modules and CSS, Canvas 2D for coloring and Web Audio, with no third-party code and no game engine.
  • Files: HTML, CSS, JavaScript, PNG, JPG, SVG, MP3 and WOFF2.
  • Languages: 14 interface languages and a guide in 14 languages.
  • Saves: the browser's local storage, with no account or cloud sync.
  • Tests: Node.js 26 LTS is only used for the optional tests, the local server and the copy command.

Screens from this edition

Captured from the edition sold here.

Included

  • 60 line drawings in 6 categories (Animals, Ocean, Adventure, Nature, Treats and Vehicles), each category with its own room background; tap-to-fill coloring with a crayon texture, 36 crayon colors in three boxes, zoom and drag, undo, auto-save in the browser, a finish screen with confetti and the flying mascot. 14 interface languages.
  • Ready-to-host game/ with local artwork, music, sound effects and fonts
  • Readable editable source in plain HTML, CSS and JavaScript modules (no framework, no dependencies, no build step), with tests, copy and local server scripts, and the font licence notice
  • Illustrated offline buyer guide in 14 languages, plus a step-by-step customization guide

Not included in this edition

  • Native apps, hosting and custom development
  • Drawing with a free brush, printing, sharing, in-app purchases and advertising SDK

What is in the ZIP

The real folder structure of the package you download, with names and sizes read from it.

world-of-colors-1.0.0-complete.zip299 files · 143.5 MB
  • world-of-colors-static-1.0.0/298 files · 143.5 MB
    • documentation/HTML guide, open it before you buy8 files · 1.8 MB
      • img/JPG · 6 files · 1.4 MB
      • customization.html25 KB
      • index.html345 KB
    • game/Ready to host: upload this folder138 files · 70.8 MB
      • art/PNG · 61 files · 50.1 MB
      • assets/Art, audio and fontsJPG · MP3 · PNG · SVG · WOFF2 · 48 files · 20.5 MB
      • licenses/Licence notices to keep with your gameTXT · 1 file · 4 KB
      • src/Source modulesCSS · JS · 27 files · 198 KB
      • index.html6 KB
    • source/Readable source code146 files · 70.9 MB
      • art/PNG · 61 files · 50.1 MB
      • assets/Art, audio and fontsJPG · MP3 · PNG · SVG · WOFF2 · 48 files · 20.5 MB
      • licenses/Licence notices to keep with your gameTXT · 1 file · 4 KB
      • src/Source modulesCSS · JS · 27 files · 198 KB
      • test/Automated testsMJS · 1 file · 3 KB
      • tools/Build and check scriptsMJS · 2 files · 3 KB
      • .prettierignore1 KB
      • .prettierrc.json1 KB
      • index.html6 KB
      • package-lock.json1 KB
      • package.json1 KB
      • README.md2 KB
    • THIRD-PARTY-LICENSES/Licence notices to keep with your game2 files · 5 KB
      • Fredoka-OFL.txt4 KB
      • README.txt1 KB
    • CHANGELOG.txtVersion history1 KB
    • CUSTOMIZATION.html1 KB
    • DOCUMENTATION.htmlOpens the guide1 KB
    • START-HERE.txtQuick start1 KB
  • POLAR-MARKETPLACE-START-HERE.txtStart here: licence, support and first steps1 KB

Item details

Edition
Standalone Browser Edition
Version
1.0.0
Released
Nov 14, 2026
Updated
Nov 14, 2026
Category
Puzzle
Languages
English, Portuguese, Spanish, French, German, Italian, Dutch, Polish, Turkish, Russian, Indonesian, Japanese, Korean, Simplified Chinese
Files included
HTML, CSS, JavaScript, PNG, JPG, SVG, MP3, WOFF2
Built with
HTML5, JavaScript, Canvas 2D, Web Audio
Browsers
Modern browsers with WebGL2
Documentation
Documentation

Author

Polar Games

Brazilian studio making browser games. Every template here is a game we built and published.

See our games

Requirements

  • Any current browser: Chrome, Edge, Firefox, Safari, Opera and other modern browsers
  • Static HTTP(S) hosting; no database or author account required

Support covers technical questions and reproducible defects in the supplied game. Installation and customisation are separate services.

Changelog

  1. 1.0.0Nov 14, 2026

Questions

Do I need to build the game?

No. Upload the contents of game/ to HTTP(S) hosting. The source is plain JavaScript modules and CSS with no dependencies; Node.js 26 LTS is only used for the optional tests, the local server and the copy command.

Which browsers does it support?

All current browsers, desktop and mobile: Chrome, Edge, Firefox, Safari (macOS, iPhone, iPad), Opera, Brave and Samsung Internet. Test on your target devices before publishing.

Where are the drawings saved?

Locally in the current browser, with no account or cloud sync.

What licence applies?

The Polar Games Marketplace terms shown at checkout apply.

Can I add my own drawings?

Yes. Categories, drawings, crayon colors and the save key live in one settings file, and every picture is a separate file. CUSTOMIZATION.html explains step by step how to add black and white drawings, change the backgrounds and the mascot, and edit the texts.

Does it collect data or show ads?

No. There are no ads, no tracking, no accounts and no external requests; once loaded it works offline.

Read the full licence, support, refund and privacy terms

Before you buy: guides and reviews

From Brazil to the world

Buyers in 25 countries

License a ready HTML5 game, with source code, for your website, app or brand.

  • 900+sales
  • 25countries
  • 2016selling since
Countries where we have sold: Brazil, United States, United Kingdom, Germany, Canada, Australia, France, India, Netherlands, Spain, Italy, Japan, South Korea, Poland, Mexico, Sweden, Switzerland, Singapore, United Arab Emirates, Saudi Arabia, Indonesia, Türkiye, Portugal, Philippines, Vietnam.

More from Polar Games

World of Colors$49 $41.65 -15%
Buy now