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Mots et quiz · HTML5

Ocean Words

Underwater word search with a fish aquarium

par Polar GamesVersion 1.0.0Mis à jour 31 oct. 2026

  • Code source
  • Démo en ligne
  • Documenté
Licence perpétuelle39 $US 33,15 $US -15%Acheter maintenant
Start menu with Quick Play, Themes, Adventure, My Aquarium and the daily puzzle.Choose any of the 35 themes, each with its own picture.A 15-level campaign that adds backwards and diagonal words.A round in progress on the sea-glass board, with found words and a combo.Slide across the grid to select a word.My Aquarium: every cleared level frees a new fish.Settings with music, effects, narrator, Calm mode and Reset progress.Results with points, stars and the best score.

Ocean Words: a world of words.

Ocean Words is a underwater HTML5 word search game template with full source code. Players slide across the grid to find the hidden words of a theme: they hide across, down, backwards and on diagonals, and every find is celebrated with glowing marks, flying words, a combo and gentle sound. It runs on phone, tablet and desktop from any static web hosting.

Ocean Words HTML5 word search: a sea-glass board, 10 languages, 35 themes and a collectible aquarium under a bright coral reef.

Ten languages, each with its own word lists

English, Portuguese, Spanish, French, German, Italian, Dutch, Polish, Turkish and Indonesian. The interface and the words change together: every language has 35 themes with at least 30 word entries per theme, more than 1,000 entries per language. Words keep their accents on screen and hide in the grid without them, and the game starts in the player's browser language.

35 themes, a campaign and a daily puzzle

Quick Play picks a random theme, or players choose any of the 35 themes, from Animals and Ocean to Space, Kitchen, Pirates and Halloween, each with its own picture. A 15-level campaign adds backwards words, then diagonals, then a single hint. The daily puzzle is the same for everyone in the same language and keeps a day streak.

My Aquarium: a reward for every level

Each campaign level you clear frees one of 15 original fish. They swim freely through a sunken-ship aquarium, race for the food when you double-tap the water, puff up or bob in their own way and answer to your taps.

Ocean Words aquarium: 15 original fish to collect, one for every campaign level.

Points, combos and stars

Every letter scores, diagonal and backwards words earn a bonus, and a combo grows while the player keeps finding words. Stars reward a clean round, and the best score of each theme, level and day is saved on the device. Every round can always be finished: hints are offered when a player is stuck.

Relaxing by design

Music, a soft narrator in English, Portuguese and Spanish (other languages use the English voice with localized captions), a guided tutorial, keyboard play, screen reader announcements and a Calm mode that reduces motion. Music, effects and voice have separate volume controls.

Your game, your hosting

Upload the contents of the game folder to static HTTP(S) hosting. No PHP, database, account or Node.js is needed on the server, and the game makes no requests to ranking, advertising, tracking or payment services. Artwork, audio and fonts are all local.

Ocean Words in ten languages with their own word lists, a 15-level campaign and a daily puzzle.

What this edition does not include

Native apps, hosting and custom development are not included, nor are cloud saves, an online ranking, real-money purchases or an advertising SDK.

Who this template is for

Site and portal owners who want a calm, family-friendly word game, schools and language projects that need word lists in several languages, freelancers and studios building a branded game for a client, and developers who want to learn from readable TypeScript with unit tests.

Customise it

Word lists are plain JSON, one set per language: change words, add themes or add a language. The settings file aurora.config.js sets the starting language, the daily puzzle, the combo time and the saved-progress name with no rebuild. The source is readable, unminified TypeScript with unit tests; rebuild with npm ci, npm test and npm run build after editing it.

Technical details at a glance

  • Stack: HTML5, JavaScript and TypeScript with Phaser 3.90 (MIT, included unminified), built with Vite.
  • Files: HTML, CSS, JavaScript, TypeScript, JSON, WebP, MP3 and WOFF2.
  • Languages: 10 game languages with their own word lists, a recorded narrator in three, and a guide in 14.
  • Requirements: a current browser with JavaScript and audio (Safari 16.4 or newer), and static HTTP(S) hosting.
  • Saves: the browser's local storage, with no account or cloud sync.
  • Node.js is needed only to rebuild the source.

Licence and support in short

One purchase gives you a perpetual, non-exclusive licence to use this edition in one end product, yours or one client's. Players can access it free of charge or through advertising monetisation. You can change the code, art and audio inside your product, but you cannot resell or redistribute the template on its own. Six months of support are included (12 with the extension at checkout) and cover installing and using the files and fixing reproducible defects.

Captures de cette édition

Réalisées à partir de l'édition vendue ici.

Inclus

  • 35 themes, 15-level campaign, daily puzzle, combos and stars. 10 interface languages with 1,000+ word entries each; narrator EN/PT-BR/ES with English fallback.
  • My Aquarium: 15 original collectible fish, one freed by each campaign level; Reset progress button in Settings
  • Ready-to-host game/ with local artwork, audio and fonts
  • Readable editable TypeScript source with tests, and third-party licence notices
  • Illustrated offline buyer guide in 14 languages

Non inclus dans cette édition

  • Native apps, hosting and custom development
  • Cloud saves, online ranking, real-money purchases and advertising SDK

Ce que contient le ZIP

La structure réelle des dossiers du paquet que vous téléchargez, avec les noms et les tailles lus directement dedans.

ocean-words-1.0.0-complete.zip619 fichiers · 44 MB
  • ocean-words-static-1.0.0/618 fichiers · 44 MB
    • documentation/Guide HTML, ouvrez-le avant d'acheter1 fichier · 1,7 MB
      • index.html1,7 MB
    • game/Prêt à héberger : envoyez ce dossier300 fichiers · 26,2 MB
      • art/SVG · WEBP · 64 fichiers · 5,7 MB
      • assets/Visuels, audio et policesCSS · JS · SVG · WEBP · WOFF · WOFF2 · 46 fichiers · 3 MB
      • audio/Effets sonores et musiqueMP3 · 169 fichiers · 9,5 MB
      • data/JSON · 10 fichiers · 199 KB
      • lib/JS · MD · TXT · 3 fichiers · 7,9 MB
      • licenses/Mentions de licence à conserver avec votre jeuMD · TXT · 4 fichiers · 12 KB
      • audio-idle.js5 KB
      • aurora.config.js1 KB
      • DOCUMENTATION.txt1 KB
      • index.html25 KB
    • source/Code source lisible309 fichiers · 16 MB
      • public/Fichiers statiques utilisés par le buildJS · JSON · MD · MP3 · SVG · TXT · WEBP · 249 fichiers · 15,4 MB
      • src/Modules du code sourceCSS · TS · 42 fichiers · 489 KB
      • tests/Tests automatisésTS · 8 fichiers · 27 KB
      • tools/Scripts de build et de vérificationMJS · PY · 3 fichiers · 14 KB
      • DO-NOT-UPLOAD.txt1 KB
      • index.html23 KB
      • package-lock.json49 KB
      • package.json1 KB
      • README.md2 KB
      • tsconfig.json1 KB
      • vite.config.ts6 KB
    • THIRD-PARTY-LICENSES/Mentions de licence à conserver avec votre jeu4 fichiers · 12 KB
      • figtree-OFL.txt4 KB
      • fredoka-OFL.txt4 KB
      • phaser-MIT.md1 KB
      • README.txt2 KB
    • CHANGELOG.mdHistorique des versions1 KB
    • DOCUMENTATION.htmlOuvre le guide1 KB
    • MANIFEST.jsonListe des fichiers du paquet101 KB
    • START-HERE.txtDémarrage rapide1 KB
  • POLAR-MARKETPLACE-START-HERE.txtCommencez ici : licence, assistance et premiers pas1 KB

Détails de l'article

Édition
Standalone Browser Edition
Version
1.0.0
Publié
31 oct. 2026
Mis à jour
31 oct. 2026
Catégorie
Mots et quiz
Langues
Anglais, Portugais, Espagnol, Français, Allemand, Italien, Néerlandais, Polonais, Turc, Indonésien
Fichiers inclus
HTML, CSS, JavaScript, TypeScript, JSON, WebP, MP3, WOFF2
Technologies
HTML5, JavaScript, TypeScript, Phaser 3.90, Vite (optional, to rebuild)
Navigateurs
Navigateurs récents avec WebGL2
Documentation
Documentation

Auteur

Polar Games

Studio brésilien qui crée des jeux pour navigateur. Chaque modèle proposé ici est un jeu que nous avons conçu et publié.

Voir nos jeux

Prérequis

  • A current browser with JavaScript and audio support (Safari 16.4 or newer)
  • Static HTTP(S) hosting; no database or author account required

Le support couvre les questions techniques et les défauts reproductibles du jeu fourni. L'installation et la personnalisation sont des services distincts.

Historique des versions

  1. 1.0.031 oct. 2026

Questions

Do I need to build the game?

No. Upload the contents of game/ to HTTP(S) hosting. Rebuilding is only needed if you edit the TypeScript source.

Where is progress saved?

Locally in the current browser.

What licence applies?

The Polar Games Marketplace terms shown at checkout apply.

Can I change the words or add a theme?

Yes. Word lists are plain JSON, one set per language. Change words, add themes or add a language; aurora.config.js sets the starting language, daily puzzle, combo time and the saved-progress name without a rebuild.

Which languages and voices does Ocean Words include?

Ten languages, each with its own word lists: English, Portuguese, Spanish, French, German, Italian, Dutch, Polish, Turkish and Indonesian. The narrator is recorded in English, Brazilian Portuguese and Spanish; other languages use the English voice with localized captions. The offline guide comes in 14 languages.

Is it accessible?

It supports keyboard play, screen reader announcements and a Calm mode that reduces motion.

Lire l'intégralité des conditions de licence, de support, de remboursement et de confidentialité

Before you buy: guides and reviews

Plus de Polar Games

Ocean Words39 $US 33,15 $US -15%
Acheter maintenant