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Stratégie · HTML5

Ludo Zombies

Spooky-fun Ludo board game with zombies

par Polar GamesVersion 1.0.0Mis à jour 30 oct. 2026

  • Code source
  • Démo en ligne
  • Documenté
Licence perpétuelle49 $US 41,65 $US -15%Acheter maintenant
Classic match on the boardQuick mode: two zombies already on the trackTeams: red and yellow against green and blueZed the zombie teaches the rulesStart screen in the haunted ruinsFour modes: Classic, Quick, Teams and CustomCustom mode: set your own rulesOptions: language, pace, CPU level, accessory and color symbols

Ludo Zombies: roll the dice, bring the zombies home.

Ludo Zombies is an HTML5 Ludo board game template with full, readable source code. Two to four players race four zombies each around the board, leave the base with a six, capture rivals by landing on them and bring every zombie to the center. The edition comes with four game modes, CPU players on three levels, a voiced tutorial, 14 interface languages and a game folder that is ready to host.

Ludo Zombies, HTML5 Ludo board game: four stylish zombies playing around the board in haunted ruins, with four game modes and play against the CPU or friends.

Four ways to play

Classic is the traditional race with all four zombies, where two zombies on one square shield each other. Quick starts with two zombies on the track and ends when one reaches the center. Teams puts red and yellow against green and blue. Custom lets the player choose the rules: zombies per player, zombies needed to win, how a zombie leaves its base, barriers, safe skull squares, extra turns and a party mode with a boost potion and a shield.

The four Ludo Zombies game modes: Classic, Quick, Teams and Custom.

CPU zombies or friends on one device

Each seat can be a person, a CPU zombie or empty, from two to four players. The CPU plays on easy, normal or hard. Friends take turns on the same phone, tablet or computer, with mouse, touch or keyboard. The zombie guide Zed teaches the rules in a short interactive tutorial, narrated in English, Brazilian Portuguese and Spanish, with the English voice for the other languages.

Made for every player

The interface comes in 14 languages and starts in the browser's language. Color symbols add a heart, leaf, star or drop to each color for color-blind players. Wins unlock a bandage, goggles and a scrap crown for the zombies. The match is saved on every turn, so players can continue later. Music, effects and narration have their own volume controls, and the character voices can be switched off.

Ludo Zombies features: 14 languages, voiced tutorial, color symbols, unlockable accessories and saved matches.

Your game, your hosting

Upload the contents of the game folder to static HTTP(S) hosting and open index.html. No database, PHP, account, CDN or Node.js is needed to play, and the game makes no requests to multiplayer, ranking, advertising or payment services. Artwork, audio and the font are local. The package includes an offline buyer guide in 14 languages and third-party licence notices.

What this edition does not include

There is no online multiplayer: matches are played against the CPU or with friends on one device. Native apps, hosting and custom development are not included, and there are no cloud saves, online ranking, real-money purchases or advertising SDK.

Who this template is for

Site and portal owners who want a family board game with a spooky touch, freelancers and studios who need a base for a client's branded Ludo, and developers who want to learn from plain, readable JavaScript with no build step and automated browser tests.

Customize the game

Change the rules of each mode in js/rules.js, every text a player sees in js/lang/<language>.js and the artwork, music and sounds in assets/. To add a language, copy the English file, translate it and add it to the list in js/i18n.js. The buyer guide maps every file and explains each change.

Technical details at a glance

  • Technology: HTML5, JavaScript, Canvas 2D and Web Audio, with no framework and no build step.
  • Files: HTML, CSS, JavaScript, WebP, MP3 and WOFF2.
  • Languages: 14 interface languages, tutorial voice in three of them and a buyer guide in 14 languages.
  • Requirements: a current browser with JavaScript and audio, and static HTTP(S) hosting.
  • Saves: the player's browser storage, with no account and no cloud sync.
  • Node.js is only needed to run the optional automated tests.

Licence and support at a glance

One purchase gives a perpetual, non-exclusive licence to use this edition in one end product, yours or a client's. Players can access it for free or with ad monetization. You can change the code, art and audio inside your product, but you cannot resell or redistribute the template on its own. Six months of support are included (12 with the extension at checkout) and cover installing and using the files and fixing reproducible defects.

Captures de cette édition

Réalisées à partir de l'édition vendue ici.

Inclus

  • Classic, Quick, Teams and Custom modes with an optional party mode; CPU on easy, normal and hard; 2 to 4 players on one device; voiced tutorial; unlockable accessories; color symbols. 14 interface languages; tutorial voice EN/PT-BR/ES with English voice in the others.
  • Ready-to-host game/ folder with local artwork, audio and font
  • Complete editable source/ project and separate ready-to-host game/ folder; a copy command publishes your changes without compilation
  • Offline buyer guide in 14 languages and third-party licence notices

Non inclus dans cette édition

  • Online multiplayer, native apps, hosting and custom development
  • Cloud saves, online ranking, real-money purchases and advertising SDK

Ce que contient le ZIP

La structure réelle des dossiers du paquet que vous téléchargez, avec les noms et les tailles lus directement dedans.

ludo-zombies-1.0.0-complete.zip359 fichiers · 21,7 MB
  • ludo-zombies-static-1.0.0/358 fichiers · 21,6 MB
    • documentation/Guide HTML, ouvrez-le avant d'acheter1 fichier · 742 KB
      • index.html742 KB
    • game/Prêt à héberger : envoyez ce dossier144 fichiers · 10,3 MB
      • assets/Visuels, audio et policesMP3 · TXT · WEBP · WOFF2 · 95 fichiers · 9,8 MB
      • css/CSS · 15 fichiers · 116 KB
      • js/JS · 32 fichiers · 335 KB
      • DOCUMENTATION.txt1 KB
      • index.html24 KB
    • source/Code source lisible206 fichiers · 10,5 MB
      • assets/Visuels, audio et policesMP3 · TXT · WEBP · WOFF2 · 95 fichiers · 9,8 MB
      • css/CSS · 15 fichiers · 116 KB
      • js/JS · 32 fichiers · 335 KB
      • tests/Tests automatisésCJS · 57 fichiers · 195 KB
      • tools/Scripts de build et de vérificationCJS · 1 fichier · 1 KB
      • DO-NOT-UPLOAD.txt1 KB
      • DOCUMENTATION.txt1 KB
      • index.html24 KB
      • package-lock.json2 KB
      • package.json1 KB
      • README.md2 KB
    • THIRD-PARTY-LICENSES/Mentions de licence à conserver avec votre jeu3 fichiers · 13 KB
      • FontAwesome-Free-LICENSE.txt7 KB
      • Fredoka-OFL.txt4 KB
      • README.txt1 KB
    • CHANGELOG.mdHistorique des versions1 KB
    • DOCUMENTATION.htmlOuvre le guide1 KB
    • MANIFEST.jsonListe des fichiers du paquet56 KB
    • START-HERE.txtDémarrage rapide1 KB
  • POLAR-MARKETPLACE-START-HERE.txtCommencez ici : licence, assistance et premiers pas1 KB

Détails de l'article

Édition
Standalone Browser Edition
Version
1.0.0
Publié
30 oct. 2026
Mis à jour
30 oct. 2026
Catégorie
Stratégie
Langues
Anglais, Portugais, Espagnol, Français, Allemand, Italien, Néerlandais, Polonais, Turc, Russe, Indonésien, Japonais, Coréen, Chinois simplifié
Fichiers inclus
HTML, CSS, JavaScript, WebP, MP3, WOFF2
Technologies
HTML5, JavaScript, Canvas 2D, Web Audio
Navigateurs
Navigateurs récents avec WebGL2
Documentation
Documentation

Auteur

Polar Games

Studio brésilien qui crée des jeux pour navigateur. Chaque modèle proposé ici est un jeu que nous avons conçu et publié.

Voir nos jeux

Prérequis

  • A current browser with JavaScript and audio support
  • Static HTTP(S) hosting; no database, PHP or author account required

Le support couvre les questions techniques et les défauts reproductibles du jeu fourni. L'installation et la personnalisation sont des services distincts.

Historique des versions

  1. 1.0.030 oct. 2026

Questions

Do I need to build the game?

No. Upload the contents of game/ to HTTP(S) hosting. There is no build step: the files you edit are the files you upload.

Where is progress saved?

Locally in the player's browser: settings, wins, unlocked accessories and the match in progress.

What licence applies?

The Polar Games Marketplace terms shown at checkout apply.

Does it have online multiplayer?

No. Ludo Zombies is played against the CPU or with friends taking turns on the same device. It makes no requests to multiplayer, ranking, advertising or payment services.

Which languages and voices does Ludo Zombies include?

The interface comes in 14 languages. The tutorial guide Zed is narrated in English, Brazilian Portuguese and Spanish, with the English voice for the other languages. The buyer guide is also in 14 languages.

How do I change the rules, text or artwork?

Each mode's rules are in source/js/rules.js, every text a player sees is in source/js/lang/<language>.js and the artwork and sounds are in source/assets/. The buyer guide explains each file.

Lire l'intégralité des conditions de licence, de support, de remboursement et de confidentialité

Before you buy: guides and reviews

Plus de Polar Games

Ludo Zombies49 $US 41,65 $US -15%
Acheter maintenant