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Łamigłówki · HTML5

Sandy Puzzle

HTML5 Beach Jigsaw Game With 50 Levels

autor: Polar GamesWersja 1.0.0Zaktualizowano 14 lis 2026

  • Kod źródłowy
  • Demo na żywo
  • Z dokumentacją
Licencja bezterminowa39 USD 33,15 USD -15%Kup teraz
A level in Sunny Beach: drag a piece onto another to swap them, with the moves and the par on the left.Title screen: the Sandy Puzzle logo, the crab in sunglasses on a sandcastle and Tap to start, which also turns on the sound.Home screen: the Sunny Beach scene with one shell coloured per finished level (7 of 10), next to Play, Map and Settings.Level map of Sunny Beach: postcards with the stars earned, the next level glowing and locked levels in closed shells.Pirate Cove, chapter 4: arrows on both sides switch between the chapter pages.Coral Reef: the manta ray picture is almost complete; two pieces are still to go.Tropical Island: the volcano at the top has fused into one group and the loose pieces wait below.Sunset Harbor: a 6×6 grid in the last chapter, with the Hint and Peek buttons on the left.Peek: while the button is held, the whole finished picture shows on the board.Picture complete: 9 moves against a par of 10, 3 stars, Perfect! and +1 hint.Settings: music and effects volume, vibration, reduced motion, language and full screen.Pause: resume, go home or restart the level, with the same settings at hand.

Drag, swap and fuse. Complete the sunny beach pictures.

Sandy Puzzle is a cheerful beach jigsaw puzzle game for phones, tablets and computers, with a crab in sunglasses as its mascot. Every level is a colourful picture cut into square pieces: drag one piece onto another to swap them, and pieces that end up next to their true neighbours fuse with a line of light and move as one group. You get a finished game with 50 levels, a chapter map, saved progress, music and sound effects, plus the complete source code to change the pictures, translate and publish as your own.

Sandy Puzzle: A Sunny Day of Beach Puzzles, the crab in sunglasses on a sandcastle next to a sea turtle puzzle.

Drag, swap and fuse

Drop a piece on another and the two change places. When a piece lands next to the right neighbour, both fuse into a group that moves together, so the picture comes back piece by piece. Every level has a par, the fewest moves: finish at or under par for 3 stars, and the first 3 stars on a level give an extra hint. Captions on the first three levels teach the rules in one line each.

Drag, Swap and Fuse: the three steps of a move on a sandcastle picture.
Real gameplay: a Coral Reef level with the manta ray picture almost complete and two pieces left to place.

50 levels in 5 chapters

Sunny Beach, Coral Reef, Tropical Island, Pirate Cove and Sunset Harbor, 10 pictures each, with grids that grow from 2×2 to 6×6 and bigger pictures on the 5th and 10th level of every chapter. The level map has one page per chapter, with postcards for finished levels, closed shells for locked ones, arrows and side swipe; locked chapters can be viewed before they open. On the home screen the chapter scene gains colour and one shell is coloured for each finished level.

50 Levels in 5 Chapters: Sunny Beach, Coral Reef, Tropical Island, Pirate Cove and Sunset Harbor.

Hints and Peek

The player starts with 3 hints, and a level's first 3-star finish gives one more. A hint makes one correct move. Holding the Peek button shows the whole finished picture on the board. On phones and computers, upright or sideways: turning the device during a level rearranges the grid and keeps the moves already made.

Real gameplay: Peek shows the whole tropical island picture while the button is held.

One picture = one level

Levels come from a simple list of pictures in assets/levels.json. Add your own photos or drawings, create new chapters, give a chapter its own scene and map background, and reorder levels without writing code. Any picture size works: the game crops the centre to each grid.

One Picture = One Level: three pictures turning into a lighthouse puzzle level.

14 languages

The interface comes in English, Portuguese, Spanish, French, German, Italian, Dutch, Polish, Turkish, Russian, Indonesian, Japanese, Korean and Simplified Chinese. The language follows the browser and can be changed in Settings, next to the music and effects volume, vibration, reduced motion and full screen.

14 Languages: greetings in the fourteen languages of the game around the crab's sandcastle.

Yours to customise

Plain HTML, CSS and JavaScript modules with no dependencies: upload the game folder to any static host and it runs. The full editable source comes with tests, a build script, a local server script, an illustrated guide in 14 languages and a step-by-step customisation guide. No ads, no purchases, no accounts and no server.

Full Source Code Included: 50 levels, 14 languages, hints and Peek, portrait and landscape, your own pictures and no ads.

Ekrany z tej edycji

Zrobione w edycji sprzedawanej tutaj.

W zestawie

  • Ready-to-upload HTML5 game (game/ folder) with 50 beach levels in 5 chapters
  • Full editable source in plain HTML, CSS and JavaScript, with no dependencies
  • Tests, a build script and a local server script
  • Levels in one file, assets/levels.json: change the pictures, add chapters and optionally give a chapter its own scene and map background without writing code
  • Swap-and-fuse play, 3 stars for the par, 3 starting hints (+1 the first time each level gets 3 stars), Peek and a chapter map
  • Phones and computers, in portrait and landscape; turning the device during a level keeps the moves already made
  • 14 interface languages, two music tracks and sound effects
  • Offline illustrated guide in 14 languages with installation, customisation, cache and FAQ
  • Separate step-by-step customisation guide for people who do not program, with numbered screenshots of the game (in English)
  • Third-party licence notices (Fredoka font)

Nie wchodzi w skład tej edycji

  • Online multiplayer, rankings or accounts
  • Advertising SDKs, in-app purchases, store, payments or analytics
  • Native apps, hosting or hosted services

Co jest w pliku ZIP

Prawdziwa struktura folderów pobieranej paczki, z nazwami i rozmiarami odczytanymi bezpośrednio z niej.

sandy-1.0.0-complete.zip300 plików · 55,4 MB
  • sandy-static-1.0.0/299 plików · 55,4 MB
    • documentation/Przewodnik HTML, otwórz go przed zakupem19 plików · 4,2 MB
      • img/JPG · PNG · 17 plików · 3,7 MB
      • customization.html46 KB
      • index.html505 KB
    • game/Gotowe do hostingu: wgraj ten folder133 plików · 25,6 MB
      • assets/Grafika, dźwięk i czcionkiJPG · JSON · MP3 · TXT · WEBP · WOFF2 · 117 plików · 25,4 MB
      • src/Moduły kodu źródłowegoJS · 13 plików · 92 KB
      • DOCUMENTATION.txt1 KB
      • index.html5 KB
      • style.css47 KB
    • source/Czytelny kod źródłowy141 plików · 25,6 MB
      • assets/Grafika, dźwięk i czcionkiJPG · JSON · MP3 · TXT · WEBP · WOFF2 · 117 plików · 25,4 MB
      • src/Moduły kodu źródłowegoJS · 13 plików · 92 KB
      • test/Testy automatyczneMJS · 4 plików · 7 KB
      • tools/Skrypty do budowania i sprawdzaniaMJS · 2 plików · 5 KB
      • index.html5 KB
      • package-lock.json1 KB
      • package.json1 KB
      • README.md6 KB
      • style.css47 KB
    • THIRD-PARTY-LICENSES/Informacje o licencjach, które warto przechowywać razem z grą2 plików · 5 KB
      • fredoka-OFL.txt4 KB
      • README.txt1 KB
    • CHANGELOG.txtHistoria wersji1 KB
    • CUSTOMIZATION.html1 KB
    • DOCUMENTATION.htmlOtwiera przewodnik1 KB
    • START-HERE.txtSzybki start1 KB
  • POLAR-MARKETPLACE-START-HERE.txtZacznij tutaj: licencja, wsparcie i pierwsze kroki1 KB

Szczegóły produktu

Edycja
Complete Browser Edition
Wersja
1.0.0
Data wydania
14 lis 2026
Zaktualizowano
14 lis 2026
Kategoria
Łamigłówki
Języki
Angielski, Brazylijski portugalski, Hiszpański, Francuski, Niemiecki, Włoski, Niderlandzki, Polski, Turecki, Rosyjski, Indonezyjski, Japoński, Koreański, Chiński uproszczony
Dołączone pliki
HTML, CSS, JavaScript, JSON
Technologie
HTML5, Web Audio, ES modules
Przeglądarki
Nowoczesne przeglądarki z obsługą WebGL2
Dokumentacja
Dokumentacja

Autor

Polar Games

Brazylijskie studio tworzące gry przeglądarkowe. Każdy szablon tutaj to gra, którą sami stworzyliśmy i opublikowaliśmy.

Zobacz nasze gry

Wymagania

  • A modern browser with JavaScript and ES modules
  • Any HTTP(S) web host that serves static files (opening index.html straight from the disk does not work)
  • No PHP, database, account or Node.js server to play
  • Node.js 26.13.1 or newer only for the optional tools: tests, build and local server

Wsparcie obejmuje pytania techniczne i możliwe do odtworzenia błędy w dostarczonej grze. Instalacja i dostosowanie to osobne usługi.

Lista zmian

  1. 1.0.014 lis 2026

Pytania

Do I need a server or database?

No. Upload the contents of the game/ folder to any static HTTP(S) host. Progress is saved in the player's browser.

Can I use my own pictures?

Yes. Every level is one picture listed in assets/levels.json. Replace the pictures, reorder them, add chapters and, if you like, give each chapter its own scene and map background; the game crops the centre of each picture to the grid.

How are the stars earned?

Every level has a par, the fewest moves. Finishing at or under par gives 3 stars, and the first 3 stars on a level give one extra hint.

Can I edit the texts and translations?

Yes. The texts of the 14 languages live in two files, and the chapter names come from levels.json. The music can be replaced keeping the same file names or removed.

Does it work on phones?

Yes. It has layouts for phones, tablets and computers, upright or sideways, with touch or mouse. A tap-to-start screen turns on the sound, as mobile browsers require.

Przeczytaj pełny regulamin licencji, wsparcia, zwrotów i prywatności

Before you buy: guides and reviews

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Więcej od Polar Games

Sandy Puzzle39 USD 33,15 USD -15%
Kup teraz