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पज़ल · HTML5

Deepforge: Merge & Mine

Merge and physics mining

द्वारा Polar Gamesसंस्करण 1.0.0अपडेट किया गया 24 अक्टू॰ 2026

  • सोर्स कोड
  • लाइव डेमो
  • दस्तावेज़ित
स्थायी लाइसेंस$39 $33.15 -15%अभी खरीदें
Actual game screen: 01 menu.Actual game screen: 02 preparation.Actual game screen: 03 mining.Actual game screen: 04 settings.Actual game screen: 05 reserve.Actual game screen: 06 workshop.Actual game screen: 07 result.Actual game screen: 08 biome 7.Actual game screen: 09 biome 22.Actual game screen: 10 biome 27.

Deepforge: Merge & Mine. Merge your picks, find the core

Deepforge: Merge & Mine is an HTML5 merge and physics mining game template with full TypeScript source code. Players merge matching pickaxes on a workbench, arrange their team and launch it into a mine, where the picks bounce off the blocks on their own. Thirty chambers across six biomes, 16 pickaxe tiers and an Abyss mode after the campaign make a complete single-player game. The built game/ folder is ready for any static host.

Deepforge title artwork: a glowing crystal pickaxe beside a treasure chest of ore in a mine canyon, under the line Merge, launch, dig deeper, an HTML5 mining adventure

Merge matching picks into 16 tiers

Buy picks with coins, then drag one onto another of the same level to merge them into a stronger tool. Copper tools grow into increasingly powerful picks across 16 tiers.

Deepforge artwork of pickaxes in rising tiers, from copper to glowing blue crystal, over a workbench, under the line Merge your way to power, discover 16 pickaxe tiers

Physics-driven expeditions

Choose Dig and the picks bounce and strike blocks automatically; destroying the chamber core advances the campaign. Tap Boost, then a mine column, to send a charged pulse that pushes the active picks toward it. Boost has 2 charges, or 3 with its charm. Elemental runes and adjustable deflectors add variety.

Deepforge artwork of three crystal pickaxes bouncing through a wall of rock and ore blocks toward a glowing core, under the line Let physics do the digging

30 chambers across six biomes

Dig from a sunlit canyon through crystal caves, volcanic depths, frozen caverns, overgrown tunnels and ancient ruins, recovering the glowing core of each chamber. Optional medals add goals, and the Abyss continues after the campaign.

Deepforge artwork of mine biomes, from a sunlit canyon to lava caves, a frozen waterfall and ruins, under the line 30 chambers, six biomes

Ten active positions and eight reserve slots

The workbench has 10 active positions. Spare picks wait in an 8-slot reserve: they do not launch, but they can be swapped or merged later.

Deepforge artwork of an open crate holding eight reserve pickaxes in different colours, under the line Plan your next expedition, keep 8 tools in reserve

Crystals and permanent workshop charms

Crystals buy permanent charms in the workshop, which opens at chamber 6. Each charm costs 12 crystals.

Deepforge artwork of three workshop charms, a coin pouch, a heart gem and a lightning badge, beside a crystal pickaxe, under the line Craft your advantage

Desktop and mobile play

Touch and mouse controls work in portrait and landscape. On desktop, B buys a pick, Space or Enter launches, 1-5 boosts a column, R opens the reserve and workshop, and Esc or P pauses. Pause settings include mute, music, effects and reduced visual effects. The game needs WebGL.

Deepforge artwork of the mine puzzle on a laptop and on a phone, under the line Dig on desktop, play on mobile, touch and mouse, portrait and landscape

Ready-to-host game, editable source and embedding API

Upload the contents of game/ to static HTTP(S) hosting; no PHP or database is needed, and the engine, fonts and audio load from your folder. The source is TypeScript with Phaser and Matter physics, plus tests. A small window.DeepForge API lets your page pause, resume, read the save and listen for expeditionStart, expeditionEnd, chamberComplete and save events. An illustrated offline buyer guide comes in 14 languages.

Deepforge project artwork with a wooden chest, a crystal pickaxe, a blueprint and a framed screenshot, under the line Ready for your website, upload, customize, make it yours

Who this template is for

  • Site and portal owners who want a merge game their page can pause and monitor through the embedding API.
  • Publishers who plan to add interstitial ads from their own provider.
  • Freelancers, studios and developers who need a branded mining game or want to study its TypeScript code.

Customise it

game/deepforge.config.js sets the browser tab title, the storageKey that separates saves and the default language. Chambers, picks, balance and text are in source/src/data/chambers.ts, tools.ts, source/src/config/balance.ts and source/src/i18n/strings.ts. Changing the title art, icons, artwork or rules means editing the source and rebuilding with npm run build:static.

Technical details at a glance

  • Stack: TypeScript, Phaser, Matter physics, WebGL and Web Audio.
  • Files: HTML, CSS, JavaScript, TypeScript, JSON, WebP, PNG and MP3.
  • Game interface in English and Brazilian Portuguese; translating the guide does not translate the game.
  • Node.js 22.12 or newer is only for optional source development, not for hosting.
  • Progress is kept in localStorage, with export and import in the menu; no account or cloud sync.
  • Not included: native app projects, hosting, custom development, cloud saves, online accounts, remote leaderboards, real-money purchases and a connected ad provider.

Licence and support in short

One purchase gives a perpetual, non-exclusive licence for one end product, yours or one client's. Players may play it free or through advertising monetisation. You can change the code, art and audio inside your product, but not resell or redistribute the template, source or assets on their own. Support covers installing and using the files and fixing reproducible defects: 6 months from purchase, or 12 with the extension. SDK or portal integration is a separate, quoted service.

The illustrated panels are promotional artwork. The screenshot gallery shows the actual supplied game.

इस संस्करण की झलकियां

यहां बेचे जा रहे संस्करण से कैप्चर किया गया।

शामिल

  • 30-chamber campaign across six biomes and 16 pickaxe tiers
  • Physics-driven expeditions, eight reserve slots, runes and workshop charms
  • Touch and mouse controls; game interface in English and Brazilian Portuguese
  • Ready-to-host game/ with local artwork, audio, fonts and runtime dependencies
  • Readable source code, configuration and third-party licence notices
  • Illustrated offline buyer guide in 14 languages; screenshots stay in English

इस संस्करण में शामिल नहीं

  • Native app projects, hosting and custom development
  • Cloud saves, online accounts and remote leaderboards
  • Real-money purchases and a connected advertising provider

ZIP में क्या है

आप जो पैकेज डाउनलोड करते हैं उसकी असली फ़ोल्डर संरचना, जिसके नाम और आकार उसी से पढ़े गए हैं।

deepforge-1.0.0-complete.zip373 फ़ाइलें · 33.5 MB
  • deepforge-static-1.0.0/372 फ़ाइलें · 33.5 MB
    • documentation/HTML गाइड, खरीदने से पहले इसे खोलें7 फ़ाइलें · 1.8 MB
      • images/गाइड के चित्रJPG · 6 फ़ाइलें · 1.1 MB
      • index.html710 KB
    • game/होस्ट करने के लिए तैयार: यह फ़ोल्डर अपलोड करें150 फ़ाइलें · 18.5 MB
      • assets/आर्ट, ऑडियो और फ़ॉन्टCSS · JS · MP3 · WEBP · WOFF · WOFF2 · 140 फ़ाइलें · 13 MB
      • lib/JS · 1 फ़ाइल · 5.5 MB
      • licenses/आपके गेम के साथ रखने वाली लाइसेंस सूचनाएंTXT · 6 फ़ाइलें · 13 KB
      • deepforge.config.js2 KB
      • DOCUMENTATION.txt1 KB
      • index.html2 KB
    • source/पढ़ने योग्य सोर्स कोड205 फ़ाइलें · 13.1 MB
      • public/बिल्ड द्वारा उपयोग की जाने वाली स्टैटिक फ़ाइलेंJS · TXT · 7 फ़ाइलें · 14 KB
      • src/सोर्स मॉड्यूलMP3 · TS · WEBP · 182 फ़ाइलें · 13 MB
      • tests/स्वचालित टेस्टTS · 8 फ़ाइलें · 43 KB
      • DO-NOT-UPLOAD.txt1 KB
      • index.html2 KB
      • LICENSE.txt1 KB
      • package-lock.json55 KB
      • package.json1 KB
      • README.md1 KB
      • tsconfig.json1 KB
      • vite.config.ts1 KB
    • THIRD-PARTY-LICENSES/आपके गेम के साथ रखने वाली लाइसेंस सूचनाएं6 फ़ाइलें · 13 KB
      • EventEmitter3-MIT.txt1 KB
      • Lilita-One-OFL.txt4 KB
      • Matter-MIT.txt1 KB
      • Nunito-OFL.txt4 KB
      • Phaser-MIT.txt1 KB
      • README.txt1 KB
    • DOCUMENTATION.htmlगाइड खोलता है1 KB
    • LICENSE.txt1 KB
    • PACKAGE-MANIFEST.jsonपैकेज फ़ाइल सूची57 KB
    • START-HERE.txtत्वरित शुरुआत1 KB
  • POLAR-MARKETPLACE-START-HERE.txtयहां से शुरू करें: लाइसेंस, सपोर्ट और पहले कदम1 KB

आइटम का विवरण

संस्करण
Standalone Browser Edition
संस्करण
1.0.0
जारी किया गया
24 अक्टू॰ 2026
अपडेट किया गया
24 अक्टू॰ 2026
श्रेणी
पज़ल
भाषाएं
अंग्रेज़ी, पुर्तगाली
शामिल फ़ाइलें
HTML, CSS, JavaScript, JSON, WebP, PNG, MP3, TypeScript
किससे बना है
TypeScript, JavaScript, WebGL
ब्राउज़र
WebGL2 वाले आधुनिक ब्राउज़र
दस्तावेज़ीकरण
दस्तावेज़ीकरण

लेखक

Polar Games

ब्राज़ील का एक स्टूडियो जो ब्राउज़र गेम बनाता है। यहां का हर टेम्पलेट एक ऐसा गेम है जिसे हमने बनाया और प्रकाशित किया है।

हमारे गेम देखें

आवश्यकताएं

  • A current browser with JavaScript and audio support (WebGL)
  • Static HTTP(S) hosting; no PHP or database required to play
  • Node.js 22.12+ only for optional source development; not needed to host game/

सपोर्ट में दिए गए गेम के तकनीकी सवाल और दोहराए जा सकने वाले दोष शामिल हैं। इंस्टॉलेशन और कस्टमाइज़ेशन अलग सेवाएं हैं।

बदलावों का इतिहास

  1. 1.0.024 अक्टू॰ 2026

सवाल

Do I need to build the game?

No. Upload the contents of game/ to HTTP(S) hosting. Source development is optional.

Where is progress saved?

In the current browser. Cloud synchronization is not included.

What licence applies?

The Polar Games Marketplace terms shown at checkout apply to this purchase.

Can I control the game from my own web page?

Yes. The game exposes a small window.DeepForge API with pause, resume, isPaused and getSave, plus events for expeditionStart, expeditionEnd, chamberComplete and save. Cross-origin pages need their own validated message wrapper.

Can I add ads to Deepforge?

Ads are off by default. The game supports optional interstitial ads after expeditions, never the first, through your own approved SDK and consent. There are no rewarded ads. Connecting an SDK is your own development work and outside included support.

Which languages does the game have?

The game interface is in English and Brazilian Portuguese; defaultLanguage in game/deepforge.config.js sets the language for new saves. The buyer guide comes in 14 languages, but translating the guide does not translate the game.

पूरी लाइसेंस, सपोर्ट, रिफंड और गोपनीयता शर्तें पढ़ें

Before you buy: guides and reviews

Polar Games की और चीज़ें

Deepforge: Merge & Mine$39 $33.15 -15%
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