Ludo HTML5 Game Template: What to Check Before You Buy
Modes, hosting, source code and what a Ludo template leaves out, using the Ludo Cats edition as the example.

A Ludo template is one of the simplest things to buy in board-game software, because everyone knows the rules. The questions that decide the purchase are about details. Does the computer opponent play at a level your players will enjoy? Does the board work on a phone? Can you host it without a server? And what does the price leave out?
This guide answers those questions for Ludo Cats, a finished browser edition of Ludo with kittens, and gives a checklist you can reuse for any board-game template.
In short, Ludo Cats is a static game folder. You upload it to HTTP(S) hosting and it runs in the browser, with no build step, no database and no author account on your side.
What the Ludo Cats edition plays
The edition covers the modes a board-game buyer usually asks about. Classic is the standard race to the beds. Quick shortens a match. Teams plays partnerships, and Custom lets you change the match setup.
Opponents are CPU players on easy, normal and hard, or two to four people taking turns on one device. There is no separate mode for a remote opponent, so plan your project around local play.
A voiced tutorial explains the first moves, and unlockable accessories give regular players something to work toward. The pieces also use colour symbols, so each cat can be told apart by more than colour alone.
Check the hosting before the design
The game folder holds the artwork, audio and font, so nothing is loaded from a third-party service during play. The edition needs a current browser with JavaScript and audio support, and HTTP(S) hosting that serves static files.
You do not need a database, PHP or an author account. Ask yourself whether your hosting plan can serve a folder of static files, which most plans can, and test it with a single page before you commit.
- Upload the contents of game/ to the folder where the game should live.
- Open the page over HTTPS, the way your players will reach it.
- Test the board on a phone, not only on a desktop, before you share the link.
Read the source before you change it
The package includes readable, commented JavaScript and CSS with no build step, plus automated browser tests. The files you edit are the files you upload, which keeps the project easy to follow for a freelancer or a student.
Before you change the rules, open the game logic and the tests side by side. The tests describe the behaviour the template expects, so a rule you break will usually fail a test first, and you learn where the rule lives.
Third-party licence notices are included. Keep them if you redistribute the game, because the artwork and audio come from the package.
What the price leaves out
A buyer should read the exclusions as carefully as the features. Ludo Cats has no online multiplayer, so it is played against the CPU or with friends on one device. It has no cloud saves, online ranking, real-money purchases or advertising SDK.
Progress is saved locally in the player's browser: settings, wins, unlocked accessories and the match in progress. Native apps, hosting and custom development are outside the price.
Read the full Ludo Cats listing, with its requirements and FAQ
Frequently asked questions
Do I need to build the game?
No. Upload the contents of game/ to HTTP(S) hosting. There is no build step, so the files you edit are the files you upload.
Where is progress saved?
Locally, in the player's browser: settings, wins, unlocked accessories and the match in progress.
Does it have online multiplayer?
No. Ludo Cats is played against the CPU or with friends taking turns on the same device.
What licence applies?
The Polar Games Marketplace terms shown at checkout apply. Read them before you buy, especially if the game will be used for a client.
Where a Ludo template fits
A template like this suits a classroom game, a family site or a studio that wants a board game as a starting point. Because it is a finished game and not a framework, it fits best when your change is to the rules, the artwork or the audio.
If your project needs online play, accounts or a shared ranking, this edition is the wrong product, and you should budget for custom work from the start.
