Polar GamesMarketplace

Sport · HTML5

Golazo!

Tabletop football with 50 national teams

de Polar GamesVersiune 1.0.0Actualizat 29 oct. 2026

  • Cod sursă
  • Demo live
  • Documentat
Licență perpetuă49 USD 39 USD -20%Cumpără acum
Main menu: friendly vs the CPU, 8-nation Cup, two players on one device, Learn to play and Cup album.Friendly setup: teams, CPU difficulty, match length and formation.Chile vs USA in the friendly setup.Kickoff: pull a player back and let go to shoot.Settings with 14 languages and separate music, effects and narrator levels.Cup album with titles and cosmetic challenges for each nation.Chile vs USA on the tabletop pitch.

Golazo: line it up, let it fly.

Golazo is an HTML5 tabletop football game template with full source code. Players pull a button-style player back, aim and let go, and physics does the rest. The edition has 50 selectable national teams, four ways to play, 14 interface languages, recorded match commentary and a ready-to-host game folder with readable JavaScript that needs no build step.

Golazo HTML5 tabletop football: four ways to play, a friendly against the CPU, an eight-team Cup, Practice and two players on one device.

Four ways to play

Play a friendly against the CPU, take a team through an eight-team Cup bracket, learn the shots in Practice, or pass one phone or tablet between two players. Matches can be played to three goals or for two, three or five minutes, with Easy, Normal and Pro CPU difficulty, four formations, a turn timer, an aiming guide and slow-motion goal replays.

50 national teams

Pick from 50 national teams, each with its own flag and home and away colours. Team names and flags are game selections only: there are no federation crests or official kits, and the game claims no tournament or federation affiliation.

Golazo roster with 50 selectable national teams, each with its flag and home and away colours.

Physics-based flick shots

Pull a player back and release to shoot. Rebounds, deflections and saves come from the physics, so every match plays out differently. Hitting the ball charges Fire, which you can activate to power up your next shot. Mouse and touch are both supported.

Golazo flick shot: a player pulled back with an aiming guide, ready to shoot at goal.

14 languages and recorded commentary

The interface is translated into 14 languages and detects the browser language automatically. Match commentary is recorded in English, Brazilian Portuguese and Spanish, with English commentary for the other languages. Music, effects and narrator have separate volume controls.

Golazo in 14 interface languages, with recorded commentary in English, Brazilian Portuguese and Spanish.

Your game, your hosting

Upload the contents of the game folder to static HTTP(S) hosting and open index.html. No database, PHP, account, server or Node.js runtime is needed, and normal play makes no requests to ranking, advertising or payment services. Artwork, audio and fonts are all local. The package includes the editable source and an illustrated offline guide in 14 languages.

Golazo complete HTML5 template: editable JavaScript source, ready-to-host game folder and illustrated offline guide.

What this edition does not include

Native apps, hosting and custom development are not included, nor are online multiplayer, an online ranking, real-money purchases or an advertising SDK. Two-player mode is local on one device, and the online mode of the website version was removed, so no server setup is needed.

Who this template is for

Site and portal owners who want a football game ready for match days, freelancers and studios who need a base for a client's branded game, and developers who want to learn from readable JavaScript with a small physics game loop.

Customise it

Change defaults such as language, goals to win, match length, turn time and the stadium board text in config.js. Edit teams and colours in teams.js and texts in the language dictionaries. The source is plain JavaScript, HTML and CSS: edit it with any text editor, keep the script order in index.html and copy the changed files to your hosted game folder.

Technical details at a glance

  • Stack: HTML5 and JavaScript, Canvas 2D and Web Audio, with no third-party game engine.
  • Files: HTML, CSS, JavaScript, JSON, SVG, WebP, MP3 and TTF.
  • Languages: 14 interface languages, recorded commentary in three, and a guide in 14.
  • Requirements: a current browser with JavaScript, Canvas 2D, Web Audio and local storage, and static HTTP(S) hosting.
  • Saves: the browser's local storage, with no account or cloud sync.
  • No build step or Node.js is needed, either to play or to edit.

Licence and support in short

One purchase gives you a perpetual, non-exclusive licence to use this edition in one end product, yours or one client's. Players can access it free of charge or through advertising monetisation. You can change the code, art and audio inside your product, but you cannot resell or redistribute the template on its own. Six months of support are included (12 with the extension at checkout) and cover installing and using the files and fixing reproducible defects.

Capturi din această ediție

Realizate din ediția vândută aici.

Inclus

  • 50 national teams; friendly vs CPU, 8-team Cup, Practice and two players on one device. 14 interface languages; recorded commentary EN/PT-BR/ES with English fallback.
  • Ready-to-host game/ with local artwork, audio and fonts
  • Readable editable source (no build step) and third-party licence notices
  • Illustrated offline buyer guide in 14 languages

Neinclus în această ediție

  • Native apps, hosting and custom development
  • Online multiplayer, online ranking, real-money purchases and advertising SDK

Detaliile produsului

Ediție
Standalone Browser Edition
Versiune
1.0.0
Lansat
29 oct. 2026
Actualizat
29 oct. 2026
Categorie
Sport
Limbi
Engleză, Portugheză, Spaniolă, Franceză, Germană, Italiană, Neerlandeză, Poloneză, Turcă, Rusă, Indoneziană, Japoneză, Coreeană, Chineză simplificată
Fișiere incluse
HTML, CSS, JavaScript, JSON, SVG, WebP, MP3, TTF
Tehnologii folosite
HTML5, JavaScript, Canvas 2D, Web Audio
Browsere
Browsere moderne cu WebGL2
Documentație
Documentație

Autor

Polar Games

Studio brazilian care creează jocuri pentru browser. Fiecare șablon de aici este un joc pe care l-am construit și publicat noi.

Vezi jocurile noastre

Cerințe

  • A current browser with JavaScript and audio support
  • Static HTTP(S) hosting; no database or author account required

Suportul acoperă întrebările tehnice și defectele reproductibile din jocul livrat. Instalarea și personalizarea sunt servicii separate.

Istoric modificări

  1. 1.0.029 oct. 2026

Întrebări

Do I need to build the game?

No. Upload the contents of game/ to HTTP(S) hosting. The source is plain JavaScript, HTML and CSS with no compiler or build step.

Where is progress saved?

Locally in the current browser.

What licence applies?

The Polar Games Marketplace terms shown at checkout apply.

Is there online multiplayer?

No. Two-player mode is local on one device. This edition has no online multiplayer, server, online ranking, real-money purchases or advertising SDK, and normal play makes no requests to such services.

Which languages and commentary does Golazo include?

All 14 interface languages are translated. Match commentary is recorded in English, Brazilian Portuguese and Spanish, with English commentary for the other languages. The offline buyer guide comes in all 14 languages.

How do I change teams, rules or texts?

Edit config.js for defaults such as language, goals to win, turn time and the stadium board text, teams.js for teams and colours, and the language dictionaries for texts. Keep the script order in index.html.

Are the national teams official?

No. Team names and flags are game selections only; there are no federation crests or official kits, and the game claims no tournament or federation affiliation.

Citește termenii completi privind licența, suportul, rambursarea și confidențialitatea

Before you buy: guides and reviews

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Golazo!49 USD 39 USD -20%
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