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Puslespill · HTML5

Honey Hop

Cozy color puzzle with 100 levels in 5 bee worlds

av Polar GamesVersjon 1.0.0Oppdatert 8. nov. 2026

  • Kildekode
  • Direkte demo
  • Dokumentert
Evigvarende lisens59 USD 50,15 USD -15%Kjøp nå
Main menu: Play, the bee collection and Settings, with the Queen Bee.Level select: one page per world, each with its own hive room.A level in the Blossom Orchard: one-way and two-color combs.Night Garden world: flower buds, a gate and its button.Sunflower Field world: every mechanic together.The bee collection: 12 special bees called with pollen.Victory: the bees fly out of the honey tray next to the Queen Bee.Settings: music, sounds and Queen Bee volume, color symbols, stuck warning and 14 languages.

Honey Hop: drag the honeycombs, bring every bee home.

Honey Hop is a cozy HTML5 color puzzle template with full source code. Drag honeycombs across the board: when any part of a comb passes over a bee of the same color and the comb has a free cell of that color, the bee flies in. A full color flies away, and the level is won when every bee is home. Simple to learn, with real puzzles later, because the order you fill the combs matters.

Honey Hop: the Queen Bee and colorful bees hopping into a golden honeycomb in a sunny flower meadow.

100 levels in 5 cozy worlds

Flower Meadow, Blossom Orchard, Winter Hive, Night Garden and Sunflower Field, 20 levels each, every world with its own scenery, hive room on the level select, music and ambience. The levels are generated from a plan and every one keeps the solution it was built from.

Honey Hop: 100 levels in 5 worlds, Flower Meadow, Blossom Orchard, Winter Hive, Night Garden and Sunflower Field.

New ideas, one at a time

One-way combs, two-color combs that change shape when a color leaves, hives that release sleepy bees in order, bridges between two gardens, flower buds that open after a number of moves, and gates opened by a button. Each one arrives with a short illustrated explanation.

Honey Hop features: drag and match, one-way combs, flower buds, gates and buttons, 14 languages, mobile and desktop.

Helpers, coins and a collection

the Honey jar stops the clock, the Flower calls the bees of a comb's color into it and Scissors cut a comb into single cells. Coins come from playing; pollen calls 12 special bees for the collection. Undo, restart and an optional warning when a level can no longer be solved.

Juicy, and kind to the player

A Queen Bee mascot reacts to every move, combs have weight, bees fly in with squash and stretch, and full combs pop with stars and honey drops. Recorded sound effects and music for every world, separate volume for music, sounds and the Queen Bee, color symbols for color-blind players, and reduced motion that follows the system setting.

Your game, your hosting

Upload the contents of the game folder to static HTTP(S) hosting. No PHP, database, account or Node.js is needed on the server, and the game makes no requests to ranking, advertising, tracking or payment services. It works with mouse and touch on phones, tablets, desktop and ultrawide screens.

What this edition does not include

Native apps, hosting and custom development are not included, nor are cloud saves, an online ranking, real-money purchases or an advertising SDK.

Who this template is for

Site and portal owners who want a friendly puzzle game, freelancers and studios building a branded game for a client, and developers who want readable plain JavaScript to learn from or reskin.

Customise it

All tuning lives in src/config.js (colors, feel, prices, rewards, worlds). Edit the level plan and run npm run levels to rebuild the 100 levels; npm test replays every stored solution. Each language is one file in src/lib/locales. The guide explains how to swap the artwork for a new theme.

Technical details at a glance

  • Stack: HTML5, plain JavaScript ES modules (no compile step), Canvas 2D and Web Audio.
  • 14 interface languages; offline illustrated guide in English, Portuguese and Spanish.
  • Node.js 26.13+ only for the optional tools: tests, build copy, level generator and local server.
  • Local Fredoka font with its OFL licence; no third-party code in the game.

Skjermbilder fra denne utgaven

Tatt fra utgaven som selges her.

Inkludert

  • 100 levels in 5 worlds (Flower Meadow, Blossom Orchard, Winter Hive, Night Garden, Sunflower Field), mechanics introduced one at a time, three helpers, coins, pollen and a 12-bee collection. 14 interface languages.
  • Ready-to-host game/ with local artwork, music, sound effects and font
  • Editable plain-JavaScript source (no compile step), level generator, tests and the font licence
  • Illustrated offline buyer guide in English, Portuguese and Spanish

Ikke inkludert i denne utgaven

  • Native apps, hosting and custom development
  • Online ranking, real-money purchases and advertising SDK

Dette er i ZIP-filen

Den faktiske mappestrukturen i pakken du laster ned, med navn og størrelser lest direkte fra den.

honey-hop-1.0.0-complete.zip318 filer · 32,5 MB
  • honey-hop-static-1.0.0/317 filer · 32,5 MB
    • documentation/HTML-veiledning, åpne den før du kjøper1 fil · 467 KB
      • index.html467 KB
    • game/Klar for hosting: last opp denne mappen149 filer · 16 MB
      • assets/Grafikk, lyd og skrifttyperMP3 · SVG · TXT · WEBP · WOFF2 · 101 filer · 15,5 MB
      • css/CSS · 4 filer · 57 KB
      • src/KildemodulerJS · 42 filer · 418 KB
      • DOCUMENTATION.txt1 KB
      • index.html1 KB
    • source/Lesbar kildekode162 filer · 16 MB
      • assets/Grafikk, lyd og skrifttyperMP3 · SVG · TXT · WEBP · WOFF2 · 101 filer · 15,5 MB
      • css/CSS · 4 filer · 57 KB
      • src/KildemodulerJS · 42 filer · 418 KB
      • test/Automatiske testerJS · 5 filer · 9 KB
      • tools/Skript for bygging og kontrollMJS · 4 filer · 44 KB
      • .prettierignore1 KB
      • .prettierrc.json1 KB
      • index.html1 KB
      • package-lock.json1 KB
      • package.json1 KB
      • README.md3 KB
    • THIRD-PARTY-LICENSES/Lisensmerknader som bør følge med spillet ditt2 filer · 5 KB
      • fredoka-OFL.txt4 KB
      • README.txt1 KB
    • CHANGELOG.txtVersjonshistorikk1 KB
    • DOCUMENTATION.htmlÅpner veiledningen1 KB
    • START-HERE.txtHurtigstart1 KB
  • POLAR-MARKETPLACE-START-HERE.txtStart her: lisens, støtte og første steg1 KB

Om varen

Utgave
Standalone Browser Edition
Versjon
1.0.0
Utgitt
8. nov. 2026
Oppdatert
8. nov. 2026
Kategori
Puslespill
Språk
Engelsk, Portugisisk, Spansk, Fransk, Tysk, Italiensk, Nederlandsk, Polsk, Tyrkisk, Russisk, Indonesisk, Japansk, Koreansk, Forenklet kinesisk
Inkluderte filer
HTML, CSS, JavaScript, WebP, SVG, MP3, WOFF2
Bygget med
HTML5, JavaScript (ES modules, no build step), Canvas 2D, Web Audio
Nettlesere
Moderne nettlesere med WebGL2
Dokumentasjon
Dokumentasjon

Utvikler

Polar Games

Brasiliansk studio som lager nettleserspill. Hver mal her er et spill vi har laget og utgitt selv.

Se spillene våre

Krav

  • A current browser with JavaScript, Canvas 2D and Web Audio
  • Static HTTP(S) hosting; no database or author account required
  • Node.js 26.13+ only for the optional tools (tests, build, level generator, local server)

Støtten dekker tekniske spørsmål og reproduserbare feil i det leverte spillet. Installasjon og tilpasning er separate tjenester.

Endringslogg

  1. 1.0.08. nov. 2026

Spørsmål

Do I need to build the game?

No. Upload the contents of game/ to HTTP(S) hosting. The source is plain JavaScript; npm run build only copies it to dist/.

Can every level be finished?

Yes. Each level keeps the solution it was generated from, and npm test replays all 100 on the rules engine.

Where is progress saved?

Locally in the current browser.

What licence applies?

The Polar Games Marketplace terms shown at checkout apply.

Les hele vilkårene for lisens, støtte, refusjon og personvern

Before you buy: guides and reviews

Fra Brasil til hele verden

Kjøpere i 25 land

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Mer fra Polar Games

Honey Hop59 USD 50,15 USD -15%
Kjøp nå