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Puzzle · HTML5

Hide & Peek

Hidden object game with 50 levels in 5 worlds

autor: Polar GamesVersioon 1.0.0Uuendatud 8. nov 2026

  • Lähtekood
  • Reaalajas demo
  • Dokumenteeritud
Tähtajatu litsents49 $ 41,65 $ -15%Osta kohe
Level 5 in the Farmers Market: tap the critters as they peek out.A level in the Sunny Beach world.A lantern night: search the dark with the light.A level in the Flower Garden world.A level in the Forest Camp world.Main menu with the detective fox.Level select: one page per world.The Critter Album with every friend met.

Hide & Peek: find the cute critters peeking out of every scene.

Hide & Peek is a cozy hidden object game template for HTML5 with full source code. Ten little animals hide behind crates, flowers and toys and peek out now and then: tap them before they duck back. A detective fox cheers the player on, and every critter found hops into the list with a happy little jump. Easy to start, with real searching later: shy critters, visitors that are not on your list and lantern nights in the dark.

Hide & Peek: a detective fox with a magnifier and cute critters peeking out of crates, barrels and a market stall.

50 levels in 5 painted worlds

Farmers Market, Sunny Beach, Toy Shop, Flower Garden and Forest Camp, each with its own music and ambience. The art is made for both orientations: a portrait scene for phones held upright and a landscape scene for phones turned sideways, tablets and desktop.

Hide & Peek: 50 levels in 5 worlds, Farmers Market, Sunny Beach, Toy Shop, Flower Garden and Forest Camp.

New twists, step by step

Visitors that are not on your list (from level 5), shy critters that only show their ears (from level 7), playful critters that change hiding spots (from level 15) and a lantern night at the end of every world. A guided tutorial on level 1 has the fox explain, a little hand point and each step wait for the player; it can be skipped.

Hide & Peek features: drag and zoom, magnifier hints, stars, Critter Album, 14 languages, mobile and desktop.

Drag, zoom and hints

Drag to explore a scene and zoom with pinch, mouse wheel, buttons or a slider. The magnifier gives a hint (3 per level), and each level earns up to 3 stars based on hints and time. The Critter Album keeps every friend met, and an end screen celebrates finishing all 5 worlds.

Juicy, and kind to the player

Critters hop and fly to the list, with sparkles, confetti and a victory ceremony, plus a reduced-motion mode that follows the system setting. Recorded sound effects, music and ambience, with separate volumes for music, effects and ambience. 14 interface languages, switchable at any time without reloading.

Your game, your hosting

Upload the contents of the game folder to static HTTP(S) hosting. No PHP, database, account or Node.js is needed on the server. It works with mouse and touch on phones, tablets, desktop and ultrawide screens. Progress is saved in the browser, and a level in progress comes back after a reload.

What this edition does not include

Native apps, hosting and custom development are not included, nor are an online ranking, real-money purchases or an advertising SDK.

Who this template is for

Site and portal owners who want a friendly game for kids and families, freelancers and studios building a branded game for a client, and developers who want readable plain JavaScript to learn from or reskin.

Customise it

All tuning lives in one file, src/config.js: the difficulty of every level, hints, timings, zoom and effects. The hiding spots of every scene are in src/scenes.js, with helpers that draw all spots and a grid on your own computer. Each language is one file, easy to translate or extend. Tests run with npm test, npm run build copies the game to dist/ and npm run serve starts a local server.

Technical details at a glance

  • Stack: HTML5, plain JavaScript ES modules (no compile step), Canvas 2D and Web Audio.
  • 14 interface languages; offline illustrated guide in English, Portuguese and Spanish.
  • Node.js 26.13+ only for the optional tools: tests, build copy and local server.
  • Local Fredoka font with its OFL licence.

Ekraanipildid sellest väljaandest

Tehtud siin müüdavast väljaandest.

Kaasas

  • 50 levels in 5 painted worlds (Farmers Market, Sunny Beach, Toy Shop, Flower Garden, Forest Camp), ten critters, visitors, shy and playful critters, lantern nights, a guided tutorial, magnifier hints and a Critter Album. 14 interface languages.
  • Ready-to-host game/ with local artwork (portrait and landscape scenes), music, sound effects and font
  • Editable plain-JavaScript source (no compile step) split by topic, tests, a build command and the font licence
  • Illustrated offline buyer guide in English, Portuguese and Spanish

Ei sisaldu selles väljaandes

  • Native apps, hosting and custom development
  • Online ranking, real-money purchases and advertising SDK

Mis on ZIP-failis

Allalaaditava paketi tegelik kaustastruktuur, nimed ja suurused loetud otse paketist.

hide-and-peek-1.0.0-complete.zip486 faili · 75,5 MB
  • hide-and-peek-static-1.0.0/485 faili · 75,5 MB
    • documentation/HTML-juhend, ava see enne ostmist1 fail · 1,7 MB
      • index.html1,7 MB
    • game/Hostimiseks valmis: laadi see kaust üles235 faili · 36,9 MB
      • assets/Graafika, heli ja fondidMP3 · TXT · WEBP · WOFF2 · 204 faili · 36,5 MB
      • css/CSS · 4 faili · 149 KB
      • src/Lähtekoodi moodulidJS · 25 faili · 228 KB
      • DOCUMENTATION.txt1 KB
      • index.html1 KB
    • source/Loetav lähtekood244 faili · 36,9 MB
      • assets/Graafika, heli ja fondidMP3 · TXT · WEBP · WOFF2 · 204 faili · 36,5 MB
      • css/CSS · 4 faili · 149 KB
      • src/Lähtekoodi moodulidJS · 25 faili · 228 KB
      • test/AutomaattestidJS · 3 faili · 7 KB
      • tools/Ehitus- ja kontrolliskriptidMJS · 2 faili · 3 KB
      • .prettierignore1 KB
      • .prettierrc.json1 KB
      • index.html1 KB
      • package-lock.json1 KB
      • package.json1 KB
      • README.md3 KB
    • THIRD-PARTY-LICENSES/Litsentsimärkused, mis tuleb mänguga koos alles hoida2 faili · 5 KB
      • fredoka-OFL.txt4 KB
      • README.txt1 KB
    • CHANGELOG.txtVersiooniajalugu1 KB
    • DOCUMENTATION.htmlAvab juhendi1 KB
    • START-HERE.txtKiirstart1 KB
  • POLAR-MARKETPLACE-START-HERE.txtAlusta siit: litsents, tugi ja esimesed sammud1 KB

Toote üksikasjad

Väljaanne
Standalone Browser Edition
Versioon
1.0.0
Avaldatud
8. nov 2026
Uuendatud
8. nov 2026
Kategooria
Puzzle
Keeled
Inglise, Portugali, Hispaania, Prantsuse, Saksa, Itaalia, Hollandi, Poola, Türgi, Vene, Indoneesia, Jaapani, Korea, Lihtsustatud hiina
Kaasasolevad failid
HTML, CSS, JavaScript, WebP, MP3, WOFF2
Loodud tehnoloogiaga
HTML5, JavaScript (ES modules, no build step), Canvas 2D, Web Audio
Brauserid
Kaasaegsed brauserid WebGL2 toega
Dokumentatsioon
Dokumentatsioon

Autor

Polar Games

Brasiilia stuudio, mis teeb brauserimänge. Iga siinne mall on mäng, mille oleme ise loonud ja avaldanud.

Vaata meie mänge

Nõuded

  • A current browser with JavaScript, Canvas 2D and Web Audio
  • Static HTTP(S) hosting; no database or author account required
  • Node.js 26.13+ only for the optional tools (tests, build, local server)

Tugi hõlmab tehnilisi küsimusi ja reprodutseeritavaid vigu tarnitud mängus. Paigaldus ja kohandamine on eraldi teenused.

Muudatuste logi

  1. 1.0.08. nov 2026

Küsimused

Do I need to build the game?

No. Upload the contents of game/ to HTTP(S) hosting. The source is plain JavaScript; npm run build only copies it to dist/.

Where do I change the difficulty and hiding spots?

Difficulty, hints and timings are in src/config.js, and the hiding spots of every scene are in src/scenes.js, with helpers that draw all spots and a grid on your own computer.

Does it work on phones?

Yes. It has a portrait scene for phones held upright and a landscape scene for phones turned sideways, tablets and desktop, with mouse and touch.

Where is progress saved?

Locally in the current browser; a level in progress comes back after a reload.

What licence applies?

The Polar Games Marketplace terms shown at checkout apply.

Loe täielikke litsentsi-, toe-, tagasimakse- ja privaatsustingimusi

Before you buy: guides and reviews

Brasiiliast maailma

Ostjad 25 riigis

Litsentsi valmis HTML5-mäng koos lähtekoodiga oma veebilehe, rakenduse või brändi jaoks.

  • 900+müüki
  • 25riiki
  • 2016müüme alates
Riigid, kuhu oleme müünud: Brasiilia, Ameerika Ühendriigid, Ühendkuningriik, Saksamaa, Kanada, Austraalia, Prantsusmaa, India, Holland, Hispaania, Itaalia, Jaapan, Lõuna-Korea, Poola, Mehhiko, Rootsi, Šveits, Singapur, Araabia Ühendemiraadid, Saudi Araabia, Indoneesia, Türgi, Portugal, Filipiinid, Vietnam.

Veel Polar Gamesilt

Hide & Peek49 $ 41,65 $ -15%
Osta kohe