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Strategie · HTML5

Deep Sea Guardians

Underwater merge tower defense with 30 waves, 3 worlds and 3 bosses

von Polar GamesVersion 1.0.0Aktualisiert 10. Nov. 2026

  • Quellcode
  • Live-Demo
  • Dokumentiert
Unbefristete Lizenz59 $ 50,15 $ -15%Jetzt kaufen
Title screen with the octopus captain: Play, Continue and Reset progress.First-game tutorial: the octopus captain shows how to merge two equal guardians.A wave in the Sunny Reef: guardians shoot along their rows at the pirate submarines.Sunken Ruins: stronger guardians, frost and jellyfish shots.Luminous Abyss: electric rays, lantern orbs and the pirate fleet in the deep.Boss wave: the Ram Submarine with its health bar in the HUD.Reef Base: guardian levels and upgrades (Recruitment, Strong Current, Strong Barrier, Quick Patch).Wave held: perfect wave, merge combo bonus and coins flying to the counter.Pause and settings: sound, language and main menu.

Deep Sea Guardians: recruit, merge and defend the reef.

Deep Sea Guardians is an HTML5 merge tower defense template with full source code, set under the sea. Recruit little sea guardians, drag two equal guardians together to grow a stronger one, and place your best guardians in the front slots so they shoot at the pirate submarines heading for the reef barrier. Easy to start, with real decisions later: which guardians to merge, when to call the next wave and what to buy in the Reef Base.

Deep Sea Guardians: the octopus captain waving on a coral reef while a crowned octopus and a clownfish blow bubbles at pirate submarines.

12 sea guardians, each with its own attack

From a clownfish blowing bubbles to a sea turtle lobbing shells, a frost seahorse, an electric ray, a narwhal lance and a royal octopus whirlpool. Merge two equal guardians to reach the next level; merge combos pay a bonus.

Deep Sea Guardians: two level 1 clownfish merging in a golden burst into a level 2 butterflyfish.

30 waves, 3 worlds and 3 bosses

Sunny Reef, Sunken Ruins and Luminous Abyss, with 8 kinds of pirate submarines and a boss every 10 waves (Ram Submarine, Deep Sea Corsair, Abyssal Driller), each with its own entrance and boss music. After the campaign, Endless mode keeps going.

Deep Sea Guardians: 30 waves and 3 epic bosses, the Ram Submarine, the Deep Sea Corsair and the Abyssal Driller.

Juicy, and kind to the player

Shot trails, merge bursts, flying coins and boss entrances, all tuned in one file. A first-game tutorial with the octopus captain, retry that resets the wave when the barrier falls, Fish School and Current powers, bonus drops, 1x/2x speed, and calmer effects when the system reduce-motion setting is on.

Deep Sea Guardians features: plain HTML, CSS and JavaScript, 14 languages, upgrades, powers and Endless mode, illustrated offline guide.

Your game, your hosting

Upload the contents of the game folder to static HTTP(S) hosting. No PHP, database, account or Node.js is needed on the server, and the game makes no requests to ranking, advertising, tracking or payment services. Landscape layout for phones, tablets, desktop and ultrawide screens, with mouse, touch and keyboard.

What this edition does not include

Native apps, hosting and custom development are not included, nor are cloud saves, an online ranking, real-money purchases or an advertising SDK.

Who this template is for

Site and portal owners who want a friendly ocean strategy game, freelancers and studios building a branded game for a client, and developers who want readable plain JavaScript to learn from or reskin.

Customise it

All balance numbers live in src/game/data.js (guardians, enemies, waves, bosses, prices, rewards) and all game-feel numbers in src/render/feel.js. All player-facing names are in the texts in src/i18n/. The engine is shared with a garden-themed template, so some internal code keys keep neutral names; the README maps each one to its sea name.

Technical details at a glance

  • Stack: HTML5, plain JavaScript ES modules (no compile step), Canvas 2D and Web Audio.
  • 14 interface languages; offline illustrated guide in English, Portuguese and Spanish.
  • Node.js 26.13+ only for the optional tools: tests, build copy and local server.
  • Local Fredoka font with its OFL licence; no third-party code in the game.

Bilder aus dieser Edition

Aufgenommen aus der hier verkauften Edition.

Enthalten

  • 12 sea guardian levels with their own attacks, 30 campaign waves in 3 worlds (Sunny Reef, Sunken Ruins, Luminous Abyss), 8 pirate submarine kinds, 3 bosses and an Endless mode. Reef Base upgrades, Fish School and Current powers. 14 interface languages.
  • Ready-to-host game/ with local artwork, music, sound effects and font
  • Editable plain-JavaScript source (no compile step), tests, a table of the internal code names and the font licence
  • Illustrated offline buyer guide in English, Portuguese and Spanish

In dieser Edition nicht enthalten

  • Native apps, hosting and custom development
  • Online ranking, real-money purchases and advertising SDK

Was in der ZIP-Datei steckt

Die echte Ordnerstruktur des Pakets, das du herunterlädst, mit Namen und Größen direkt daraus gelesen.

deep-sea-guardians-1.0.0-complete.zip627 Dateien · 54,6 MB
  • deep-sea-guardians-static-1.0.0/626 Dateien · 54,6 MB
    • documentation/HTML-Anleitung, öffne sie vor dem Kauf1 Datei · 1,5 MB
      • index.html1,5 MB
    • game/Bereit fürs Hosting: Lade diesen Ordner hoch306 Dateien · 26,5 MB
      • assets/Grafiken, Audio und SchriftenJSON · MP3 · PNG · TXT · WEBP · WOFF2 · 269 Dateien · 26,1 MB
      • css/CSS · 2 Dateien · 73 KB
      • src/QuellmoduleJS · 33 Dateien · 402 KB
      • DOCUMENTATION.txt1 KB
      • index.html1 KB
    • source/Lesbarer Quellcode314 Dateien · 26,6 MB
      • assets/Grafiken, Audio und SchriftenJSON · MP3 · PNG · TXT · WEBP · WOFF2 · 269 Dateien · 26,1 MB
      • css/CSS · 2 Dateien · 73 KB
      • src/QuellmoduleJS · 33 Dateien · 402 KB
      • test/Automatisierte TestsJS · 2 Dateien · 7 KB
      • tools/Skripte zum Bauen und PrüfenMJS · 2 Dateien · 3 KB
      • .prettierignore1 KB
      • .prettierrc.json1 KB
      • index.html1 KB
      • package-lock.json1 KB
      • package.json1 KB
      • README.md8 KB
    • THIRD-PARTY-LICENSES/Lizenzhinweise, die du zusammen mit deinem Spiel aufbewahren solltest2 Dateien · 5 KB
      • fredoka-OFL.txt4 KB
      • README.txt1 KB
    • CHANGELOG.txtVersionsverlauf1 KB
    • DOCUMENTATION.htmlÖffnet die Anleitung1 KB
    • START-HERE.txtSchnellstart1 KB
  • POLAR-MARKETPLACE-START-HERE.txtHier beginnen: Lizenz, Support und erste Schritte1 KB

Angebotsdetails

Edition
Standalone Browser Edition
Version
1.0.0
Veröffentlicht
10. Nov. 2026
Aktualisiert
10. Nov. 2026
Kategorie
Strategie
Sprachen
Englisch, Portugiesisch, Spanisch, Französisch, Deutsch, Italienisch, Niederländisch, Polnisch, Türkisch, Russisch, Indonesisch, Japanisch, Koreanisch, Chinesisch (vereinfacht)
Enthaltene Dateien
HTML, CSS, JavaScript, JSON, WebP, PNG, MP3, WOFF2
Entwickelt mit
HTML5, JavaScript (ES modules, no build step), Canvas 2D, Web Audio
Browser
Moderne Browser mit WebGL2
Dokumentation
Dokumentation

Autor

Polar Games

Brasilianisches Studio für Browsergames. Jede Vorlage hier ist ein Spiel, das wir selbst entwickelt und veröffentlicht haben.

Unsere Spiele ansehen

Voraussetzungen

  • A current browser with JavaScript, Canvas 2D and Web Audio
  • Static HTTP(S) hosting; no database or author account required
  • Node.js 26.13+ only for the optional tools (tests, build copy, local server)

Der Support umfasst technische Fragen und reproduzierbare Fehler im gelieferten Spiel. Installation und Anpassung sind separate Leistungen.

Änderungsprotokoll

  1. 1.0.010. Nov. 2026

Fragen

Do I need to build the game?

No. Upload the contents of game/ to HTTP(S) hosting. The source is plain JavaScript; npm run build only copies it to dist/.

Can I change the balance?

Yes. Guardians, enemies, waves, bosses, prices and rewards are all in src/game/data.js; run npm test after a change.

Why do some code names mention plants and pests?

The engine is shared with a garden-themed template, so internal keys stay neutral. All names the player sees are in the texts in src/i18n/, and the README maps every key to its sea name.

Does it work on phones?

Yes, in landscape, with touch. A tap-to-start screen makes sound work on iPhone and iPad.

Where is progress saved?

Locally in the current browser.

What licence applies?

The Polar Games Marketplace terms shown at checkout apply.

Vollständige Lizenz-, Support-, Erstattungs- und Datenschutzbedingungen lesen

Before you buy: guides and reviews

Aus Brasilien in die Welt

Käufer in 25 Ländern

Lizenzieren Sie ein fertiges HTML5-Spiel mit Quellcode für Ihre Website, App oder Marke.

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  • 25Länder
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Länder, in die wir verkauft haben: Brasilien, Vereinigte Staaten, Vereinigtes Königreich, Deutschland, Kanada, Australien, Frankreich, Indien, Niederlande, Spanien, Italien, Japan, Südkorea, Polen, Mexiko, Schweden, Schweiz, Singapur, Vereinigte Arabische Emirate, Saudi-Arabien, Indonesien, Türkei, Portugal, Philippinen, Vietnam.

Mehr von Polar Games

Deep Sea Guardians59 $ 50,15 $ -15%
Jetzt kaufen