Review

Free online dominoes: I played Pip Club and won 76 to 25

A DJ raccoon, a skater fox and a graffiti cat. Polarzinho pulled up a chair on the rooftop to learn how to read the table.

Official Pip Club Dominoes cover art

Free online dominoes, right in your browser with nothing to install: that's what Pip Club delivers. It's classic double-six dominoes, with 28 tiles, a boneyard to draw from and two open ends, against three computer opponents with faces, names and plenty of opinions. I played a full Points Match against Rico, opened the campaign, earned my first seal and poked around every menu.

Usual disclaimer: Pip Club is a house game and I'm the Polar Games mascot, so I have a front-row seat. But this is a player's report: I won 76 to 25, lost a few rounds along the way and watched Rico ask for a rematch more times than I can count. I played with the game in Portuguese, so the menu names below are translated.

Play Pip Club Dominoes

Pip Club on one screen

The title screen sets the tone: dominoes, your table, your crew. There's a Play button, the Campaign with its seal counter and four shortcuts: Collection, Statistics, How to play and Settings. The language picker sits at the bottom with 14 options.

Pip Club title screen with Rico, Faísca and Nix on the left and buttons for Play, Campaign 0/9, Collection, Statistics, How to play and Settings

PolarzinhoFirst time here? The tutorial takes a minute. As a panda who gets lost in a bakery queue, I found that invitation very kind.

The title screen: Play, Campaign and four shortcuts.

How this online dominoes game works

It's draw dominoes, one against one. Each player takes 7 tiles and the other 14 stay in the boneyard. The highest double opens. On your turn you match a tile to one of the two ends; if nothing fits, you draw until something does, and if the boneyard is empty, you pass. Whoever goes out first scores the pips left in the other hand.

  • Quick Round: one round, from the first tile to the result.
  • Points Match: rounds in a row until someone reaches the target, 50 or 100.
  • Campaign: 9 encounters in 3 chapters, one seal per win.

If you've never played, the dominoes rules guide here on the blog walks through everything, including what happens when the table locks.

How to play dominoes: the rules

Setting the table: mode, opponent and hangout

Play opens a three-step setup: first the mode, then the opponent and level, then the place. I picked Points Match, Rico on Normal and the rooftop.

Pip Club opponent screen with Rico the DJ, Faísca the skater and Nix the artist, and Easy, Normal and Hard levels

PolarzinhoRico with yellow headphones, Faísca with a skateboard and Nix holding a spray can. It looks like an album cover. I picked Rico because he winked at me.

Who's joining the table? Rico, Faísca or Nix, on three levels.
Pip Club hangout screen with the rooftop, the park and the midnight arcade, and a summary reading Points Match, 50, Rico, Normal

PolarzinhoI went with the rooftop at sunset. Pandas like a view.

Three hangouts for the table and a summary of your picks below.

Points Match against Rico: 76 to 25

The target was 50 and it took me 10 rounds. Rico opened by going out for 2, I answered with 14, and it went back and forth from there: he added 4, 13 and 6, I added 5, 3 and a 21. In one round Rico went out and scored nothing, because what was left in my hand added up to zero. I reached 43 to 25 and needed one more.

It came big. I went out and Rico was stuck with 6-6, 6-5 and 5-5: 33 points in one go. Final score, 76 to 25, and a match-win screen covered in confetti.

Pip Club end-of-match screen announcing the win, with the 6-6, 6-5 and 5-5 tiles left in Rico's hand and plus 33 points

PolarzinhoThirty-three points because Rico saved his heavy doubles for the end. I know, because I used to do exactly the same. Not anymore.

The final domino: 6-6, 6-5 and 5-5 stuck in Rico's hand.

In another match, my very first round was worth +23. Rico took it well and complimented my play.

Pip Club end-of-round screen with plus 23 points for the player and the tiles left in Rico's hand

PolarzinhoPlus 23 and confetti on screen. I danced. Alone. In the dark. Tell no one.

End of round: your opponent's leftover tiles and the total, front and centre.

A hint that explains why

The light-bulb button in the top corner is the hint. It highlights a good tile, shows where it will land and writes down the reason. I saw three different reasons: this tile lowers the points in your hand, this is the only tile that fits right now, and my favourite, judging by the history, Rico doesn't seem to have this number.

Pip Club table with the hint on: three tiles highlighted in the hand, a preview of where the tile lands and a message saying the tile lowers the points in your hand

PolarzinhoRico doesn't seem to have this number. The game is counting Rico's draws for me. It's like a friend leaning over to tell you, only polite.

The hint highlights a tile, shows the placement and gives the reason.

I also liked how the table tells you when you're stuck, with a draw prompt next to the boneyard and the number of tiles left. Playable tiles glow, so nobody hunts for a match.

Pip Club table with Rico's 5-5 double in the centre, seven tiles in hand and a prompt to draw next to a boneyard of 14 tiles

PolarzinhoSeven tiles in hand and not a single five. Rico shouted when he slapped down the 5-5. I didn't know doubles had nicknames.

Rico opened with 5-5 and I had no fives. Time to draw.

Rico talks, the table grows and the ending gets tense

Rico reacts to almost everything in a speech bubble: a cheer when he plays a double, a thoughtful hmm when he draws, a nervous one when things get tight, and a gleeful just one left when he's down to his last tile. The table also flashes a last-tile warning, so you can sweat along.

Busy Pip Club table with the line of tiles folding in a zigzag, a last-tile warning in the centre and Rico saying just one left

PolarzinhoJust one left, says Rico. I had four tiles. Four. I stared at him like someone reading a restaurant bill.

The line folds to fit the screen, and Rico lets you know he's close.

When the line gets long it folds in a zigzag to fit the screen, and the two buttons in the bottom-left corner rotate and zoom the table. On a keyboard, V shows the whole table.

Campaign: three chapters, nine seals

The Campaign has three chapters, one per opponent and place: the rooftop with Rico on Easy, the park with Faísca on Normal and the midnight arcade with Nix on Hard. Each chapter has three encounters and each win earns a seal. Chapters 2 and 3 start locked.

Pip Club Campaign screen with Continue your story, Rico, Encounter 1, 0 of 9 seals and three chapters, the last two locked

PolarzinhoFaísca and Nix in grey, behind padlocks. Looks like I'm not on their party list yet.

Zero of nine seals and two locked chapters. For now.

Encounter 1 is a Quick Round against Rico on Easy, with a line from him before you start and the goal spelled out: beat Rico on the rooftop. I won by 2 points, the bare minimum, but the seal came anyway, together with a new tile set called Acid Lime.

Pip Club end of Encounter 1 with plus 2 points, a seal earned banner and a next encounter button

PolarzinhoI won by two points and celebrated like a cup final. Seal earned, one more mark in the club's history. And in mine.

Plus 2 points and the first seal. A win is a win.

Collection: tile sets and hangouts

The Collection has two parts: tile sets and hangouts. There are 6 tile sets; the first, Club Original, is in use from the start. The others come with campaign seals, like the Acid Lime set I won in the first encounter. It's cosmetic: it changes the look, not the rules.

Pip Club tile set screen showing Club Original, 1 of 6, in use, with a 5-6 tile and a crown on the back

PolarzinhoA crown on the back of the tile. I feel like dominoes royalty. I'm not, but the tile believes in me.

Set 1 of 6: Club Original, with a crown on the back.

Tutorial, settings and keyboard

How to play opens a 9-step tutorial played for real against Rico on Easy, and you can skip it any time. Settings hide an option I didn't expect: numeric values on the tiles, which writes the number instead of only showing pips. There's also animation speed, reduced motion and background motion.

Pip Club Settings screen with language, numeric values on tiles, animation speed, reduced motion, background motion and the keyboard shortcut list

PolarzinhoNumbers on the tiles. For slow pip counters, like a certain panda I know, it's a gift.

Settings and the keyboard shortcut list.
  • ← and →: pick a tile.
  • A or B: play on an end; Enter when there's only one.
  • C: draw. P: pass. D: hint.
  • V: view the whole table. Space: pause. Esc: cancel.
First step of the Pip Club tutorial with Rico welcoming the player and Skip and Next buttons

PolarzinhoWelcome to the table, let's learn by playing. Finally, a teacher who doesn't give homework.

The tutorial teaches by playing, and Skip is always there.

FAQ

Is Pip Club free?

Yes. Pip Club is free to play in your browser, on a computer or a phone, with nothing to install.

Can I play partnership dominoes in Pip Club?

No. Pip Club is one-against-one dominoes: you against Rico, Faísca or Nix.

What modes does Pip Club have?

Quick Round, Points Match to 50 or 100 and a 9-encounter Campaign in 3 chapters.

Is there help for beginners?

Yes. The light-bulb button highlights a tile, shows where it fits and explains the reason for the suggestion.

Can I play with just a keyboard?

Yes. Arrows pick a tile, A and B play on the ends, C draws, P passes and D asks for a hint.

Pip Club pros and cons

Ready to pull up a chair?

Pip Club is dominoes for a quick round on a break or a full match to 100. The table looks great, the opponents talk back, and the hint teaches without treating you like a fool. Rico already asked for a rematch. I said yes.

Play Pip Club Dominoes