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平台跳躍 · HTML5

Monkey Up

Slingshot climbing game with 55 stages

作者: Polar Games版本號 1.0.0更新於 2026年11月2日

  • 原始碼
  • 線上展示
  • 附帶文件
永久授權US$49 US$41.65 -15%立即購買
Title screen: Play, Endless Climb, Hats and Settings.The tree map, with every stage of every world.Stage 1-1, The Hollow Trunk: hold, pull back and release.Climbing peg by peg, collecting bananas on the way.Five cosmetic hats unlocked with golden bananas.Pause menu with language, vibration, less motion and assisted aim.

Monkey Up: pull back, aim, climb.

Monkey Up is an HTML5 slingshot climbing game template with full source code. A little monkey hangs from a wooden peg: hold, pull back and release to launch it toward the next peg, all the way up a giant tree. The edition has 55 stages in five worlds, an endless mode, 14 interface languages and a ready-to-host game folder, plus the editable TypeScript source.

Monkey Up HTML5 slingshot climber: pull the monkey back, aim along the dotted line and release toward the next peg.

Slingshot aiming with a second chance

Both arms stretch like a slingshot band while you aim, and a dotted line shows where the monkey will grab. One extra launch is available in mid-air and comes back every time the monkey catches a peg, so a missed angle rarely ends a climb. Checkpoint flags along each stage save the way up.

55 stages across five worlds

The campaign climbs through Hollow Trunk, Branch Waterfall, Canopy Ruins, Stormy Treetop and Firefly Night, with 11 stages per world. There are no creature enemies: the scenery is the challenge, with thorns, crumbling and moving pegs, saws, fire-spitting flowers, rising water and wind.

Monkey Up has 55 stages in five worlds, from the Hollow Trunk to a jungle waterfall.

Stars, golden bananas and hats

Each stage awards up to three stars for reaching the top, collecting bananas and not falling. A golden banana hides in every stage, and collecting them unlocks five cosmetic hats for the monkey.

Endless Climb and Daily Climb

A separate mode climbs the five themes as high as possible, with a saved personal best. The Daily Climb uses the same generated tree for everyone on a given day, with its own best height.

Monkey Up Endless Climb: the monkey keeps climbing a generated tree as high as it can.

14 interface languages

The interface ships in English, Portuguese, Spanish, French, German, Italian, Dutch, Polish, Turkish, Russian, Indonesian, Japanese, Korean and Chinese. It follows the device language and can be switched at any time in the settings, without reloading.

Monkey Up in 14 interface languages.

Your game, your hosting

Upload the contents of the game folder to static HTTP(S) hosting and open index.html. No database, PHP, account or server is needed, and normal play makes no requests to ranking, advertising or payment services. Artwork, audio and fonts are all local. The package also includes an illustrated offline guide in 14 languages.

What this edition does not include

Native apps, hosting and custom development are not included, nor are an online ranking, real-money purchases or an advertising SDK.

Who this template is for

Site and portal owners who want a casual mobile game that keeps players coming back, freelancers and studios who need a base for a client's branded game, and developers who want to learn from a typed TypeScript project with a deterministic physics simulation.

Customise it

Stages are plain TypeScript data in src/data/, every physics and feel number lives in src/config/tuning.ts, and each language has its own file in src/i18n/. Art and audio are in src/assets/. Run npm test and npm run build, then upload the new build.

Technical details at a glance

  • Stack: HTML5, TypeScript and Vite, Canvas 2D and Web Audio, with no third-party game engine.
  • Files: HTML, CSS, JavaScript, TypeScript, JSON, WebP, MP3 and WOFF2.
  • Languages: 14 interface languages and a buyer guide in 14.
  • Controls: touch or mouse, designed for phones held upright.
  • Requirements: a current browser with JavaScript, Canvas 2D, Web Audio and local storage, and static HTTP(S) hosting.
  • Saves: the browser's local storage, with no account or cloud sync.
  • Node.js 26.13 or newer is needed only to edit and rebuild the source, not to play or host.

Licence and support in short

One purchase gives you a perpetual, non-exclusive licence to use this edition in one end product, yours or one client's. Players can access it free of charge or through advertising monetisation. You can change the code, art and audio inside your product, but you cannot resell or redistribute the template on its own. Six months of support are included (12 with the extension at checkout) and cover installing and using the files and fixing reproducible defects.

本版本的遊戲畫面

擷取自此處販售的版本。

包含

  • 55 stages in five worlds, Endless Climb and Daily Climb, three stars per stage, golden bananas and five unlockable hats. 14 interface languages.
  • Ready-to-host game/ build with local artwork, audio and fonts
  • Full editable TypeScript + Vite source with automated tests, and third-party licence notices
  • Illustrated offline buyer guide in 14 languages

本版本不包含

  • Native apps, hosting and custom development
  • Online ranking, real-money purchases and advertising SDK

ZIP 檔裡有什麼

您下載的套件的真實資料夾結構,名稱和大小均直接讀取自套件內。

monkey-up-1.0.0-complete.zip597 個檔案 · 132 MB
  • monkey-up-static-1.0.0/596 個檔案 · 132 MB
    • documentation/HTML 指南,購買前請先開啟1 個檔案 · 677 KB
      • index.html677 KB
    • game/可直接部署:上傳此資料夾即可312 個檔案 · 6 MB
      • assets/美術、音訊和字型CSS · JS · MP3 · WEBP · WOFF · WOFF2 · 308 個檔案 · 5.9 MB
      • licenses/需與遊戲一併保留的授權聲明TXT · 3 個檔案 · 13 KB
      • index.html16 KB
    • source/可讀的原始碼278 個檔案 · 125.3 MB
      • public/建置使用的靜態檔案TXT · 3 個檔案 · 13 KB
      • scripts/建置與檢查指令碼MJS · 1 個檔案 · 1 KB
      • src/原始碼模組CSS · MP3 · PNG · TS · WEBP · 266 個檔案 · 125.3 MB
      • tests/自動化測試TS · 2 個檔案 · 11 KB
      • index.html1 KB
      • package-lock.json28 KB
      • package.json1 KB
      • README.md1 KB
      • tsconfig.json1 KB
      • vite.config.ts1 KB
    • THIRD-PARTY-LICENSES/需與遊戲一併保留的授權聲明3 個檔案 · 13 KB
      • font-fredoka.txt4 KB
      • font-lilita-one.txt4 KB
      • font-nunito.txt4 KB
    • DOCUMENTATION.html開啟指南1 KB
    • START-HERE.txt快速入門1 KB
  • POLAR-MARKETPLACE-START-HERE.txt從這裡開始:授權、支援與上手步驟1 KB

商品詳情

版本
Standalone Browser Edition
版本號
1.0.0
發行於
2026年11月2日
更新於
2026年11月2日
分類
平台跳躍
語言
英文, 葡萄牙文, 西班牙文, 法文, 德文, 義大利文, 荷蘭文, 波蘭文, 土耳其文, 俄文, 印尼文, 日文, 韓文, 簡體中文
包含的檔案
HTML, CSS, JavaScript, TypeScript, JSON, WebP, MP3, WOFF2
技術架構
HTML5, TypeScript, Vite, Canvas 2D, Web Audio
瀏覽器
支援 WebGL2 的現代瀏覽器
文件
文件

作者

Polar Games

來自巴西、專注於瀏覽器遊戲的工作室。這裡的每個範本都是我們自己開發並發行的遊戲。

查看我們的遊戲

執行需求

  • A current browser with JavaScript and audio support
  • Static HTTP(S) hosting; no database or author account required
  • Node.js 26.13 or newer only if you edit and rebuild the source

技術支援涵蓋技術問題,以及所提供遊戲中可重現的瑕疵。安裝與客製化屬於另行收費的服務。

更新日誌

  1. 1.0.02026年11月2日

常見問題

Do I need to build the game?

No. Upload the contents of game/ to HTTP(S) hosting and open index.html. Node.js is only needed if you change the TypeScript source and rebuild it.

Where is progress saved?

Locally in the player's browser: stars, golden bananas, unlocked hats, best heights and settings.

What licence applies?

The Polar Games Marketplace terms shown at checkout apply.

Does it work on phones and computers?

Yes. It is designed for phones held upright and plays with touch or mouse. On a wide screen the game stays in a portrait column.

How do I change stages, physics or texts?

Stages are in src/data/, every physics and feel number is in src/config/tuning.ts and each language has its own file in src/i18n/. Run npm test and npm run build, then upload the new build.

Does it connect to any server?

No. This edition has no account, server, online ranking, real-money purchases or advertising SDK, and normal play makes no requests to such services.

閱讀完整的授權、支援、退款與隱私條款

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Monkey UpUS$49 US$41.65 -15%
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