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Arcade · HTML5

Pinball Odyssey

13 themed pinball tables and 40 medals

door Polar GamesVersie 1.0.0Bijgewerkt 5 nov 2026

  • Broncode
  • Live demo
  • Gedocumenteerd
Licentie voor altijdUS$ 49 US$ 41,65 -15%Nu kopen
Main menu with the table picker: all 13 tables and the medal collection.Playing a table: flippers, bumpers, ramps and the dot-matrix display.How to play: a short screen that shows only the controls of the player's device.Medal collection: bronze, silver and gold per table plus the Odyssey medal.Settings: language, volume sliders for music, announcer and effects, and control options.

Pinball Odyssey: 13 tables, one odyssey.

Pinball Odyssey is a complete HTML5 pinball game template with full source code. Launch the ball, keep it alive with the flippers and travel through 13 themed tables, from the deep sea and an erupting volcano to a haunted mansion, a pharaoh's tomb and a neon city. It runs in any current browser on desktop and mobile, and the game folder is ready to host with no build step.

Pinball Odyssey: 13 themed pinball tables, from the deep sea to a neon city.

Real pinball, made for casual players

Custom 2D pinball physics runs at 240 steps per second with no third-party engine. Every table has ramps, orbits, pop bumpers, slingshots, drop targets, rollover lanes and a capture hole with mystery prizes. Skill shots, combos, a bonus multiplier, ball save, nudge with tilt warnings, multiball, jackpots and a super jackpot keep each game moving, while a dot-matrix display, flashes and particles celebrate every big moment.

Pinball Odyssey multiball with ramps, bumpers, drop targets and jackpots.

A campaign that is easy to follow

Tables open one after another: finishing a game on the newest table unlocks the next, so there is always something new to try. Each table has a bronze, a silver and a gold medal, and a final Odyssey medal waits for those who play all 13 tables, 40 medals in all. Free play lets players return to any table they have opened, and a final celebration screen closes the journey.

Pinball Odyssey campaign with bronze, silver, gold and Odyssey medals across 13 tables.

Everything a finished game needs

The interface is translated into 14 languages and follows the browser language. A recorded English announcer, two music tracks, a game-over jingle and recorded sound effects have separate volume sliders for music, announcer and effects. Players use touch on phones and tablets, the left and right mouse buttons on desktop, or the keyboard, and a How to play screen shows only the controls of their device.

14 languages, announcer voice and music, touch, mouse and keyboard, readable source code.

Your game, your hosting

Upload the contents of the game folder to static HTTP(S) hosting and open index.html. No database, PHP, account or server is needed, and normal play makes no requests to ranking, advertising or payment services. Artwork, audio and fonts are all local. The package includes the editable source and an illustrated offline guide in English, Portuguese and Spanish.

Pinball Odyssey package: ready-to-host game folder, editable source and illustrated guide.

What this edition does not include

Native apps, hosting and custom development are not included, nor are an online ranking, online multiplayer, real-money purchases or an advertising SDK.

Who this template is for

Site and portal owners who want a polished arcade game with long replay value, freelancers and studios who need a base for a branded pinball game, and developers who want to learn from a readable JavaScript physics game.

Customise it

Each table is defined in the source with its name, theme words, colours and artwork, so a new theme means new art and a few lines of text. The guide shows where to change texts, scoring, medal goals, audio and controls. The source is plain JavaScript, HTML and CSS: edit it with any text editor and copy the changed files to your hosted game folder, or run the included copy command.

Technical details at a glance

  • Stack: HTML5 and JavaScript, Canvas 2D and Web Audio, with no game engine or runtime library.
  • Files: HTML, CSS, JavaScript, WebP, MP3 and font files.
  • Languages: 14 interface languages, an English announcer, and an illustrated guide in 14 languages.
  • Requirements: a current browser with JavaScript, Canvas 2D, Web Audio and local storage, and static HTTP(S) hosting.
  • Saves: the browser's local storage, with no account or cloud sync.
  • No build step is needed to play or edit; Node.js 26.13 or newer is only used for the optional tests and copy command.

Licence and support in short

One purchase gives you a perpetual, non-exclusive licence to use this edition in one end product, yours or one client's. Players can access it free of charge or through advertising monetisation. You can change the code, art and audio inside your product, but you cannot resell or redistribute the template on its own. Six months of support are included (12 with the extension at checkout) and cover installing and using the files and fixing reproducible defects.

Schermen van deze editie

Vastgelegd uit de editie die hier wordt verkocht.

Inbegrepen

  • 13 themed tables, campaign with 40 medals, free play, 14 interface languages, recorded English announcer, music and sound effects.
  • Ready-to-host game/ with local artwork, audio and fonts
  • Readable editable source in plain HTML, CSS and JavaScript (no build step) and third-party licence notices
  • Illustrated offline buyer guide in 14 languages

Niet inbegrepen in deze editie

  • Native apps, hosting and custom development
  • Online ranking, online multiplayer, real-money purchases and advertising SDK

Wat er in de ZIP zit

De echte mapstructuur van het pakket dat je downloadt, met namen en groottes rechtstreeks eruit gelezen.

pinball-odyssey-static-1.0.0.zip295 bestanden · 17,5 MB
  • pinball-odyssey-static-1.0.0/295 bestanden · 17,5 MB
    • documentation/HTML-handleiding, open die voordat je koopt1 bestand · 501 KB
      • index.html501 KB
    • game/Klaar om te hosten: upload deze map136 bestanden · 8,5 MB
      • css/CSS · 3 bestanden · 33 KB
      • fonts/Meegeleverde lettertypenTXT · WOFF2 · 12 bestanden · 263 KB
      • js/JS · 11 bestanden · 197 KB
      • lang/JS · 13 bestanden · 163 KB
      • marca/WEBP · 7 bestanden · 198 KB
      • mesas/WEBP · 52 bestanden · 4 MB
      • som/MP3 · 36 bestanden · 3,6 MB
      • DOCUMENTATION.txt1 KB
      • index.html8 KB
    • source/Leesbare broncode153 bestanden · 8,5 MB
      • css/CSS · 3 bestanden · 33 KB
      • fonts/Meegeleverde lettertypenTXT · WOFF2 · 12 bestanden · 263 KB
      • js/JS · 11 bestanden · 197 KB
      • lang/JS · 13 bestanden · 163 KB
      • marca/WEBP · 7 bestanden · 198 KB
      • mesas/WEBP · 52 bestanden · 4 MB
      • public/Statische bestanden voor de buildTXT · 2 bestanden · 5 KB
      • som/MP3 · 36 bestanden · 3,6 MB
      • tests/Geautomatiseerde testsMJS · 8 bestanden · 22 KB
      • THIRD-PARTY-LICENSES/Licentievermeldingen die je bij je game moet bewarenTXT · 2 bestanden · 5 KB
      • tools/Scripts om te bouwen en te controlerenMJS · 3 bestanden · 5 KB
      • index.html8 KB
      • package-lock.json1 KB
      • package.json1 KB
      • README.md7 KB
    • THIRD-PARTY-LICENSES/Licentievermeldingen die je bij je game moet bewaren2 bestanden · 5 KB
      • OFL.txt4 KB
      • README.txt1 KB
    • CHANGELOG.txtVersiegeschiedenis1 KB
    • DOCUMENTATION.htmlOpent de handleiding1 KB
    • START-HERE.txtSnelstart1 KB

Itemdetails

Editie
Standalone Browser Edition
Versie
1.0.0
Uitgebracht
5 nov 2026
Bijgewerkt
5 nov 2026
Categorie
Arcade
Talen
Engels, Portugees, Spaans, Frans, Duits, Italiaans, Nederlands, Pools, Turks, Russisch, Indonesisch, Japans, Koreaans, Chinees (vereenvoudigd)
Meegeleverde bestanden
HTML, CSS, JavaScript, WebP, MP3, WOFF2
Gebouwd met
HTML5, JavaScript, Canvas 2D, Web Audio
Browsers
Moderne browsers met WebGL2
Documentatie
Documentatie

Auteur

Polar Games

Braziliaanse studio die browsergames maakt. Elk template hier is een game die wij zelf hebben gebouwd en gepubliceerd.

Bekijk onze games

Vereisten

  • A current browser with JavaScript, Canvas 2D and audio support
  • Static HTTP(S) hosting; no database or author account required

Support omvat technische vragen en reproduceerbare gebreken in de geleverde game. Installatie en aanpassingen zijn aparte diensten.

Wijzigingslogboek

  1. 1.0.05 nov 2026

Vragen

Do I need to build the game?

No. Upload the contents of game/ to HTTP(S) hosting. The source is plain JavaScript, HTML and CSS with no compiler or build step; Node.js is only needed for the optional tests and copy command.

Where is progress saved?

Locally in the current browser: opened tables, medals, best scores and settings.

What licence applies?

The Polar Games Marketplace terms shown at checkout apply.

How do the controls work?

Touch the left or right half of the table on phones and tablets; use the left and right mouse buttons on desktop (or clicks on each half, an option in the pause menu); or the keyboard: arrows or Z and /, Space to launch, Up to nudge.

Can I change the tables?

Yes. Table names, words, colours and artwork are defined per table in the source, and the guide shows where to change texts, scoring, medal goals and audio. All 13 tables share one tested layout and rule set, each with its own theme.

Which languages are included?

All 14 interface languages are translated. The announcer voice is recorded in English for every language.

Lees de volledige voorwaarden voor licentie, support, terugbetaling en privacy

Before you buy: guides and reviews

Van Brazilië naar de wereld

Kopers in 25 landen

Licentieer een kant-en-klaar HTML5-spel met broncode voor je website, app of merk.

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Landen waar we hebben verkocht: Brazilië, Verenigde Staten, Verenigd Koninkrijk, Duitsland, Canada, Australië, Frankrijk, India, Nederland, Spanje, Italië, Japan, Zuid-Korea, Polen, Mexico, Zweden, Zwitserland, Singapore, Verenigde Arabische Emiraten, Saoedi-Arabië, Indonesië, Turkije, Portugal, Filipijnen, Vietnam.

Meer van Polar Games

Pinball OdysseyUS$ 49 US$ 41,65 -15%
Nu kopen