Honey Hop: drag the honeycombs, bring every bee home.
Honey Hop is a cozy HTML5 color puzzle template with full source code. Drag honeycombs across the board: when any part of a comb passes over a bee of the same color and the comb has a free cell of that color, the bee flies in. A full color flies away, and the level is won when every bee is home. Simple to learn, with real puzzles later, because the order you fill the combs matters.

100 levels in 5 cozy worlds
Flower Meadow, Blossom Orchard, Winter Hive, Night Garden and Sunflower Field, 20 levels each, every world with its own scenery, hive room on the level select, music and ambience. The levels are generated from a plan and every one keeps the solution it was built from.

New ideas, one at a time
One-way combs, two-color combs that change shape when a color leaves, hives that release sleepy bees in order, bridges between two gardens, flower buds that open after a number of moves, and gates opened by a button. Each one arrives with a short illustrated explanation.

Helpers, coins and a collection
the Honey jar stops the clock, the Flower calls the bees of a comb's color into it and Scissors cut a comb into single cells. Coins come from playing; pollen calls 12 special bees for the collection. Undo, restart and an optional warning when a level can no longer be solved.
Juicy, and kind to the player
A Queen Bee mascot reacts to every move, combs have weight, bees fly in with squash and stretch, and full combs pop with stars and honey drops. Recorded sound effects and music for every world, separate volume for music, sounds and the Queen Bee, color symbols for color-blind players, and reduced motion that follows the system setting.
Your game, your hosting
Upload the contents of the game folder to static HTTP(S) hosting. No PHP, database, account or Node.js is needed on the server, and the game makes no requests to ranking, advertising, tracking or payment services. It works with mouse and touch on phones, tablets, desktop and ultrawide screens.
What this edition does not include
Native apps, hosting and custom development are not included, nor are cloud saves, an online ranking, real-money purchases or an advertising SDK.
Who this template is for
Site and portal owners who want a friendly puzzle game, freelancers and studios building a branded game for a client, and developers who want readable plain JavaScript to learn from or reskin.
Customise it
All tuning lives in src/config.js (colors, feel, prices, rewards, worlds). Edit the level plan and run npm run levels to rebuild the 100 levels; npm test replays every stored solution. Each language is one file in src/lib/locales. The guide explains how to swap the artwork for a new theme.
Technical details at a glance
- Stack: HTML5, plain JavaScript ES modules (no compile step), Canvas 2D and Web Audio.
- 14 interface languages; offline illustrated guide in English, Portuguese and Spanish.
- Node.js 26.13+ only for the optional tools: tests, build copy, level generator and local server.
- Local Fredoka font with its OFL licence; no third-party code in the game.

















