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Пъзел · HTML5

Honey Hop

Cozy color puzzle with 100 levels in 5 bee worlds

от Polar GamesВерсия 1.0.0Обновена 8.11.2026 г.

  • Изходен код
  • Демо на живо
  • С документация
Безсрочен лиценз59 щ.д. 50,15 щ.д. -15%Купете сега
Main menu: Play, the bee collection and Settings, with the Queen Bee.Level select: one page per world, each with its own hive room.A level in the Blossom Orchard: one-way and two-color combs.Night Garden world: flower buds, a gate and its button.Sunflower Field world: every mechanic together.The bee collection: 12 special bees called with pollen.Victory: the bees fly out of the honey tray next to the Queen Bee.Settings: music, sounds and Queen Bee volume, color symbols, stuck warning and 14 languages.

Honey Hop: drag the honeycombs, bring every bee home.

Honey Hop is a cozy HTML5 color puzzle template with full source code. Drag honeycombs across the board: when any part of a comb passes over a bee of the same color and the comb has a free cell of that color, the bee flies in. A full color flies away, and the level is won when every bee is home. Simple to learn, with real puzzles later, because the order you fill the combs matters.

Honey Hop: the Queen Bee and colorful bees hopping into a golden honeycomb in a sunny flower meadow.

100 levels in 5 cozy worlds

Flower Meadow, Blossom Orchard, Winter Hive, Night Garden and Sunflower Field, 20 levels each, every world with its own scenery, hive room on the level select, music and ambience. The levels are generated from a plan and every one keeps the solution it was built from.

Honey Hop: 100 levels in 5 worlds, Flower Meadow, Blossom Orchard, Winter Hive, Night Garden and Sunflower Field.

New ideas, one at a time

One-way combs, two-color combs that change shape when a color leaves, hives that release sleepy bees in order, bridges between two gardens, flower buds that open after a number of moves, and gates opened by a button. Each one arrives with a short illustrated explanation.

Honey Hop features: drag and match, one-way combs, flower buds, gates and buttons, 14 languages, mobile and desktop.

Helpers, coins and a collection

the Honey jar stops the clock, the Flower calls the bees of a comb's color into it and Scissors cut a comb into single cells. Coins come from playing; pollen calls 12 special bees for the collection. Undo, restart and an optional warning when a level can no longer be solved.

Juicy, and kind to the player

A Queen Bee mascot reacts to every move, combs have weight, bees fly in with squash and stretch, and full combs pop with stars and honey drops. Recorded sound effects and music for every world, separate volume for music, sounds and the Queen Bee, color symbols for color-blind players, and reduced motion that follows the system setting.

Your game, your hosting

Upload the contents of the game folder to static HTTP(S) hosting. No PHP, database, account or Node.js is needed on the server, and the game makes no requests to ranking, advertising, tracking or payment services. It works with mouse and touch on phones, tablets, desktop and ultrawide screens.

What this edition does not include

Native apps, hosting and custom development are not included, nor are cloud saves, an online ranking, real-money purchases or an advertising SDK.

Who this template is for

Site and portal owners who want a friendly puzzle game, freelancers and studios building a branded game for a client, and developers who want readable plain JavaScript to learn from or reskin.

Customise it

All tuning lives in src/config.js (colors, feel, prices, rewards, worlds). Edit the level plan and run npm run levels to rebuild the 100 levels; npm test replays every stored solution. Each language is one file in src/lib/locales. The guide explains how to swap the artwork for a new theme.

Technical details at a glance

  • Stack: HTML5, plain JavaScript ES modules (no compile step), Canvas 2D and Web Audio.
  • 14 interface languages; offline illustrated guide in English, Portuguese and Spanish.
  • Node.js 26.13+ only for the optional tools: tests, build copy, level generator and local server.
  • Local Fredoka font with its OFL licence; no third-party code in the game.

Кадри от това издание

Заснети от изданието, продавано тук.

Включено

  • 100 levels in 5 worlds (Flower Meadow, Blossom Orchard, Winter Hive, Night Garden, Sunflower Field), mechanics introduced one at a time, three helpers, coins, pollen and a 12-bee collection. 14 interface languages.
  • Ready-to-host game/ with local artwork, music, sound effects and font
  • Editable plain-JavaScript source (no compile step), level generator, tests and the font licence
  • Illustrated offline buyer guide in English, Portuguese and Spanish

Не е включено в това издание

  • Native apps, hosting and custom development
  • Online ranking, real-money purchases and advertising SDK

Какво има в ZIP

Реалната структура на папките в пакета, който изтегляте, с имена и размери, прочетени от него.

honey-hop-1.0.0-complete.zip318 файла · 32,5 MB
  • honey-hop-static-1.0.0/317 файла · 32,5 MB
    • documentation/HTML ръководство, отворете го преди да купите1 файл · 467 KB
      • index.html467 KB
    • game/Готово за хостинг: качете тази папка149 файла · 16 MB
      • assets/Графика, аудио и шрифтовеMP3 · SVG · TXT · WEBP · WOFF2 · 101 файла · 15,5 MB
      • css/CSS · 4 файла · 57 KB
      • src/Изходни модулиJS · 42 файла · 418 KB
      • DOCUMENTATION.txt1 KB
      • index.html1 KB
    • source/Четим сорс код162 файла · 16 MB
      • assets/Графика, аудио и шрифтовеMP3 · SVG · TXT · WEBP · WOFF2 · 101 файла · 15,5 MB
      • css/CSS · 4 файла · 57 KB
      • src/Изходни модулиJS · 42 файла · 418 KB
      • test/Автоматизирани тестовеJS · 5 файла · 9 KB
      • tools/Скриптове за изграждане и проверкаMJS · 4 файла · 44 KB
      • .prettierignore1 KB
      • .prettierrc.json1 KB
      • index.html1 KB
      • package-lock.json1 KB
      • package.json1 KB
      • README.md3 KB
    • THIRD-PARTY-LICENSES/Лицензни бележки, които да пазите заедно с играта2 файла · 5 KB
      • fredoka-OFL.txt4 KB
      • README.txt1 KB
    • CHANGELOG.txtИстория на версиите1 KB
    • DOCUMENTATION.htmlОтваря ръководството1 KB
    • START-HERE.txtБърз старт1 KB
  • POLAR-MARKETPLACE-START-HERE.txtЗапочнете оттук: лиценз, поддръжка и първи стъпки1 KB

Подробности за продукта

Издание
Standalone Browser Edition
Версия
1.0.0
Публикувана
8.11.2026 г.
Обновена
8.11.2026 г.
Категория
Пъзел
Езици
Английски, Португалски, Испански, Френски, Немски, Италиански, Нидерландски, Полски, Турски, Руски, Индонезийски, Японски, Корейски, Китайски (опростен)
Включени файлове
HTML, CSS, JavaScript, WebP, SVG, MP3, WOFF2
Създадено с
HTML5, JavaScript (ES modules, no build step), Canvas 2D, Web Audio
Браузъри
Съвременни браузъри с WebGL2
Документация
Документация

Автор

Polar Games

Бразилско студио за браузър игри. Всеки шаблон тук е игра, която сме създали и публикували сами.

Вижте нашите игри

Изисквания

  • A current browser with JavaScript, Canvas 2D and Web Audio
  • Static HTTP(S) hosting; no database or author account required
  • Node.js 26.13+ only for the optional tools (tests, build, level generator, local server)

Поддръжката включва технически въпроси и възпроизводими дефекти в доставената игра. Инсталацията и персонализирането са отделни услуги.

Списък с промени

  1. 1.0.08.11.2026 г.

Въпроси

Do I need to build the game?

No. Upload the contents of game/ to HTTP(S) hosting. The source is plain JavaScript; npm run build only copies it to dist/.

Can every level be finished?

Yes. Each level keeps the solution it was generated from, and npm test replays all 100 on the rules engine.

Where is progress saved?

Locally in the current browser.

What licence applies?

The Polar Games Marketplace terms shown at checkout apply.

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