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Teka-teki · HTML5

Capyroll

HTML5 Marble Shooter Puzzle Game With 50 Levels

oleh Polar GamesVersi 1.0.0Dikemas kini 13 Nov 2026

  • Kod sumber
  • Demo langsung
  • Berdokumentasi
Lesen kekalUSD 49 USD 41.65 -15%Beli sekarang
A level in Yuzu Springs: the chain rolls along the water channel toward the whirlpool, the capybara aims from its tub and the four power-ups wait on the right.Title screen: the logo, the capybara in its tub and Tap to start, which also turns on the sound.Menu: the current world with its progress, Play opens the next level and Levels opens the level list.Levels: five world badges and ten levels per world on a little river, with the stars of each level.Maple Woods: a figure-eight track where the chain crosses over itself on a bridge.Moonlit Garden, the fifth world, with its own background, track and capybara outfit.Guided first level: the capybara explains each step while a hand shows where to tap.Level complete: three stars, the score and the best chain reaction.When the chain reaches the whirlpool the level is lost, with Try again one tap away.Journey Complete after level 50: every world badge, the total stars and the total score.Settings: music and effects volume, vibration, less motion, language, full screen and the tutorial.

Aim, shoot, pop three of a color.

Capyroll is a cozy marble shooter. A capybara relaxes in a wooden tub and shoots marbles from a bamboo launcher at a chain that rolls along a water channel toward a whirlpool. Three or more of the same color pop; clear the chain to win, and if it reaches the whirlpool the level is lost. You get a finished game with menus, progress, music and sound effects, plus the complete source code to reskin, translate and publish as your own.

Capyroll: a capybara in a wooden tub shoots marbles at a chain rolling along a water channel.

Chain reactions and three stars

Touch or click to aim and release to shoot; one tap on the capybara swaps the marble with the one in the basket (right-click or Space on a computer). When a gap closes and the colors at both ends match, they pop too. Gap shots, streaks and the free track left at the end add points, and each level gives up to three stars.

Aim and shoot: a marble flies from the bamboo launcher into the chain.
Real gameplay in Yuzu Springs: the chain, the whirlpool, the capybara and the four power-ups.

5 worlds, 50 levels

Yuzu Springs, Sunny Shore, Maple Woods, Frost Lake and Moonlit Garden, ten levels each, every world with its own background, track, water and capybara outfit. Tracks go from ovals and spirals to a figure eight with a bridge and levels with two tracks; tunnels hide the marbles and frozen marbles break free only when their neighbours pop.

5 worlds: Yuzu Springs, Sunny Shore, Maple Woods, Frost Lake and Moonlit Garden.

Four power-ups and four special marbles

Freeze stops the chain for a few seconds, rockets pop five marbles at once, the hammer smashes where you tap and the rainbow marble matches any color. In the chain, a bomb blasts its neighbours, lightning clears its whole color, the snail slows everything down and rewind rolls the chain back.

Power-ups and special marbles: freeze, rockets, hammer, rainbow, bomb, lightning, snail and rewind.

A guided start and 14 languages

Level 1 is a guided tutorial: the capybara explains each step while a hand shows where to tap, and a short tip introduces each new piece. The interface comes in English, Portuguese, Spanish, French, German, Italian, Dutch, Polish, Turkish, Russian, Indonesian, Japanese, Korean and Chinese. The settings have music and effects volume, vibration, less motion and full screen.

The capybara in its tub in front of a globe, surrounded by speech bubbles.

Yours to customise

Plain HTML, CSS and JavaScript with no build step and no dependencies: upload the game folder to any static host and it runs in portrait and landscape on phones, tablets, desktops and ultrawide screens. The full editable source comes with tests for the rules, every level, the 14 languages and the save key, an illustrated guide in 14 languages and a customisation guide with numbered screenshots. No ads, no store, no ranking and no server.

Capyroll running on a desktop monitor and a phone.

To the end of the journey

Levels unlock one after another, locked worlds can be previewed, the first 3-star win of a level rewards an extra power-up, and after level 50 a Journey Complete screen adds up the stars and scores.

The capybara celebrating the end of the journey with the five world badges.

Paparan skrin daripada edisi ini

Dirakam daripada edisi yang dijual di sini.

Disertakan

  • Ready-to-upload HTML5 game (game/ folder) with 50 levels in 5 worlds and a Journey Complete screen
  • Full editable source in plain HTML, CSS and JavaScript, with no build step and no dependencies
  • Tests for the chain rules, every level on several screen sizes, the 14 languages and the save key, plus build and local server scripts
  • Four power-ups, four special marbles, frozen marbles, tunnels, a bridge and two-track levels, and a guided tutorial
  • 14 interface languages, music and sound effects
  • Offline illustrated guide in 14 languages with installation, customisation, cache and FAQ
  • Separate step-by-step customisation guide for people who do not program, with numbered screenshots of the game (in English)
  • Third-party licence notices

Tidak disertakan dalam edisi ini

  • Online multiplayer or rankings
  • Advertising SDKs, store, payments, analytics or accounts
  • Native apps, hosting or hosted services

Kandungan ZIP

Struktur folder sebenar bagi pakej yang anda muat turun, dengan nama dan saiz yang dibaca terus daripadanya.

capyroll-1.0.0-complete.zip565 fail · 25.8 MB
  • capyroll-static-1.0.0/564 fail · 25.8 MB
    • documentation/Panduan HTML, buka sebelum membeli22 fail · 3.9 MB
      • img/JPG · PNG · 20 fail · 3.4 MB
      • customization.html64 KB
      • index.html482 KB
    • game/Sedia untuk dihoskan: muat naik folder ini264 fail · 11 MB
      • assets/Grafik, audio dan fonMP3 · TXT · WEBP · WOFF2 · 243 fail · 10.6 MB
      • src/Modul kod sumberJS · 18 fail · 236 KB
      • DOCUMENTATION.txt1 KB
      • index.html8 KB
      • style.css63 KB
    • source/Kod sumber yang mudah dibaca272 fail · 11 MB
      • assets/Grafik, audio dan fonMP3 · TXT · WEBP · WOFF2 · 243 fail · 10.6 MB
      • src/Modul kod sumberJS · 18 fail · 236 KB
      • test/Ujian automatikMJS · 4 fail · 11 KB
      • tools/Skrip binaan dan semakanMJS · 2 fail · 4 KB
      • index.html8 KB
      • package-lock.json1 KB
      • package.json1 KB
      • README.md4 KB
      • style.css63 KB
    • THIRD-PARTY-LICENSES/Notis lesen untuk disimpan bersama permainan anda2 fail · 5 KB
      • fredoka-OFL.txt4 KB
      • README.txt1 KB
    • CHANGELOG.txtSejarah versi1 KB
    • CUSTOMIZATION.html1 KB
    • DOCUMENTATION.htmlMembuka panduan1 KB
    • START-HERE.txtMula pantas1 KB
  • POLAR-MARKETPLACE-START-HERE.txtMula di sini: lesen, sokongan dan langkah pertama1 KB

Butiran item

Edisi
Complete Browser Edition
Versi
1.0.0
Diterbitkan
13 Nov 2026
Dikemas kini
13 Nov 2026
Kategori
Teka-teki
Bahasa
Inggeris, Portugis Brazil, Sepanyol, Perancis, Jerman, Itali, Belanda, Poland, Turki, Rusia, Indonesia, Jepun, Korea, Cina Ringkas
Fail yang disertakan
HTML, CSS, JavaScript
Dibina dengan
Canvas 2D, Web Audio, ES modules
Pelayar
Pelayar moden dengan WebGL2
Dokumentasi
Dokumentasi

Pencipta

Polar Games

Studio Brazil yang menghasilkan permainan pelayar. Setiap templat di sini ialah permainan yang kami bina dan terbitkan sendiri.

Lihat permainan kami

Keperluan

  • A modern browser with JavaScript and ES modules
  • Any HTTP(S) web host that serves static files
  • No PHP, database, account or Node.js server to play
  • Node.js 26.13 or newer only for the optional tools: tests, build and local server

Sokongan meliputi soalan teknikal dan kecacatan yang boleh diulang dalam permainan yang dibekalkan. Pemasangan dan penyesuaian ialah perkhidmatan berasingan.

Log perubahan

  1. 1.0.013 Nov 2026

Soalan

Do I need a server or database?

No. Upload the contents of the game/ folder to any static HTTP(S) host. Progress is saved in the player's browser.

Can I replace the art and the sounds?

Yes. Replace the files in assets/ keeping the same names. The music and the recorded pop sounds can also be removed: the game stays silent or uses its synthesized pop. The guides explain it step by step.

Can I change the levels?

Yes. Each level is one line of a table: the track shape, the special marbles, the tunnels and the frozen marbles. The tests build every level on several screen sizes after a change.

Can I edit the texts and translations?

Yes. The texts of the 14 languages live in two files, and the tests check that every language has the same keys.

Does it work on phones?

Yes. It runs in portrait and landscape on phones, tablets and computers, with touch, mouse and keyboard. A tap-to-start screen turns on the sound, as mobile browsers require.

Baca terma lesen, sokongan, bayaran balik dan privasi yang penuh

Before you buy: guides and reviews

Dari Brazil ke seluruh dunia

Pembeli di 25 negara

Lesenkan permainan HTML5 siap guna, lengkap dengan kod sumber, untuk laman web, aplikasi atau jenama anda.

  • 900+jualan
  • 25negara
  • 2016menjual sejak
Negara tempat kami pernah menjual: Brazil, Amerika Syarikat, United Kingdom, Jerman, Kanada, Australia, Perancis, India, Belanda, Sepanyol, Itali, Jepun, Korea Selatan, Poland, Mexico, Sweden, Switzerland, Singapura, Emiriah Arab Bersatu, Arab Saudi, Indonesia, Turkiye, Portugal, Filipina, Vietnam.

Lagi daripada Polar Games

CapyrollUSD 49 USD 41.65 -15%
Beli sekarang