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Puzzle · HTML5

Safari Memory

Safari memory match game with 60 levels in 5 worlds

af Polar GamesVersion 1.0.0Opdateret 11. nov. 2026

  • Kildekode
  • Live-demo
  • Dokumenteret
Tidsubegrænset licens49 US$ 41,65 US$ -15%Køb nu
Menu on the savanna with Kiko the meerkat: Play, Daily and Collection.Level map of Watering Hole: paw-print stops with stars and the Explorer Pack.Sunny Savanna: pairs found stay open and light up, with the Peek and Compass powers on the side.Watering Hole: find the pair shown in the bubble for a bonus.Jungle Grove: cards caught in vines come free when the pair next to them is matched.Windy Canyon: now and then a dust devil swaps two cards.Starry Plains: match each Safari Pal with its shadow.Level complete: stars, score and moves.Collection album: 60 Safari Pals in five sets.Daily mode: one new board per day, with a calendar and a streak.

Safari Memory: flip the cards, find the pairs, meet the animals.

Safari Memory is an HTML5 memory match template with full source code and a sunny safari theme. Players flip wooden safari cards two at a time and look for the pairs; every pair found lights up with a warm glow. The edition has 60 levels in five worlds, Kiko the meerkat explorer as mascot, two powers, a collection of 60 baby animals, a daily board, 14 interface languages and a ready-to-host game folder.

Safari Memory: Kiko the meerkat cheers next to a glowing pair of cards with the same lion cub.

Simple to learn, with a reason to play well

Each level has a move limit, never a timer, and gives up to three stars for fewer moves. Streaks of pairs raise the score and the musical note of each match. When the moves run out, a gentle "So close!" window offers five more moves once.

Flip, match, light up: two cards with the same elephant calf glow as a pair over a grid of closed cards.

Five worlds, a new rule in each

Sunny Savanna, Watering Hole, Jungle Grove, Windy Canyon and Starry Plains have twelve levels each, on a map with stars. Each world adds one rule with a short introduction card: Animal Requests (find the pair in the bubble for a bonus), Vine Cards (cards caught in vines come free when the pair next to them is matched), Dust Swap (now and then a dust devil swaps two cards) and Shadow Match (match each animal with its silhouette). Boards grow from 2 to 16 pairs.

The five worlds of Safari Memory around Kiko: savanna, watering hole, jungle with vines, windy canyon and a starry night with a shadow match.

Powers, an Explorer Pack and 60 Safari Pals

Peek turns every card face up for a moment and Compass shows where the twin of a card is. Charges come from three-star levels and from the Explorer Pack, which opens every 9 stars; there is no shop and no currency. Every animal matched goes into the Collection album: 60 Safari Pals in five sets, from Lion Cub to Honey Badger. The Daily mode gives one new board per day, with a calendar and a streak.

Powers and rewards: the Peek binoculars, the Compass, the Explorer Pack and three stars.

14 languages, every screen size

The interface is translated into 14 languages and can be changed in the settings without reloading. The art exists for landscape and portrait, with wide backgrounds for ultra-wide monitors. The soundtrack has two original menu tracks and two level tracks that play alternately. Settings include music and effects volume, vibration and a Reduce motion option. A "Tap to start" screen unlocks sound on mobile browsers.

Your game, your hosting

Upload the contents of the game folder to static HTTP(S) hosting and open index.html. No database, PHP, account, server or Node.js runtime is needed, and normal play makes no requests to ranking, advertising or payment services. The package includes the editable project, an illustrated offline guide in English, Portuguese and Spanish, a separate step-by-step customization guide and the font licence notice.

Full source code, easy to reskin: a code window next to animal cards changing frame.

What this edition does not include

Native apps, hosting and custom development are not included, nor are online multiplayer, an online ranking, in-app purchases or an advertising SDK. The included translations are supplied as they are: have a native speaker review them before launching in a new market.

Technical details at a glance

  • Stack: HTML5, plain JavaScript modules and CSS, Canvas 2D for particles and Web Audio, with no third-party code and no game engine.
  • Files: HTML, CSS, JavaScript, PNG, WebP, MP3 and WOFF2.
  • Languages: 14 interface languages and a guide in English, Portuguese and Spanish.
  • Saves: the browser's local storage, with no account or cloud sync.
  • Tests: npm test checks the rules and plays every level through them. Node.js 26.13 or newer is only used for the tests, the local server and the copy command.

Billeder fra denne udgave

Taget fra den udgave, der sælges her.

Inkluderet

  • 60 levels in 5 worlds (Sunny Savanna, Watering Hole, Jungle Grove, Windy Canyon, Starry Plains) with a new rule in each world, a level map per world, move limit and three stars, Peek and Compass powers, an Explorer Pack, the +5 moves rescue, a Collection album of 60 Safari Pals and a Daily board. Two original menu tracks and two level tracks. 14 interface languages.
  • Ready-to-host game/ with local artwork, music, sound effects and fonts
  • Readable editable source in plain JavaScript modules and CSS (no dependencies, no build step), rule tests and the font licence notice
  • Illustrated offline buyer guide in English, Portuguese and Spanish, plus a step-by-step customization guide

Ikke inkluderet i denne udgave

  • Native apps, hosting and custom development
  • Online multiplayer, online ranking, in-app purchases and advertising SDK

Hvad der er i ZIP-filen

Den rigtige mappestruktur i den pakke, du downloader, med navne og størrelser læst direkte fra den.

safari-memory-1.0.0-complete.zip606 filer · 67,9 MB
  • safari-memory-static-1.0.0/605 filer · 67,9 MB
    • documentation/HTML-guide, åbn den, før du køber32 filer · 8,2 MB
      • img/JPG · PNG · 30 filer · 7,9 MB
      • customization.html52 KB
      • index.html214 KB
    • game/Klar til hosting: upload denne mappe279 filer · 29,8 MB
      • assets/Grafik, lyd og skrifttyperMP3 · TXT · WEBP · WOFF2 · 233 filer · 29,6 MB
      • css/CSS · 4 filer · 75 KB
      • src/KildemodulerJS · 40 filer · 200 KB
      • DOCUMENTATION.txt1 KB
      • index.html1 KB
    • source/Læsbar kildekode288 filer · 29,9 MB
      • assets/Grafik, lyd og skrifttyperMP3 · TXT · WEBP · WOFF2 · 233 filer · 29,6 MB
      • css/CSS · 4 filer · 75 KB
      • src/KildemodulerJS · 40 filer · 200 KB
      • test/Automatiske testsJS · MJS · 3 filer · 9 KB
      • tools/Scripts til build og kontrolMJS · 3 filer · 6 KB
      • .prettierrc1 KB
      • index.html1 KB
      • package-lock.json1 KB
      • package.json1 KB
      • README.md9 KB
    • THIRD-PARTY-LICENSES/Licensoplysninger, der skal følge med dit spil2 filer · 5 KB
      • fredoka-OFL.txt4 KB
      • README.txt1 KB
    • CHANGELOG.txtVersionshistorik1 KB
    • CUSTOMIZATION.html1 KB
    • DOCUMENTATION.htmlÅbner guiden1 KB
    • START-HERE.txtHurtig start1 KB
  • POLAR-MARKETPLACE-START-HERE.txtStart her: licens, support og første skridt1 KB

Produktdetaljer

Udgave
Standalone Browser Edition
Version
1.0.0
Udgivet
11. nov. 2026
Opdateret
11. nov. 2026
Kategori
Puzzle
Sprog
Engelsk, Portugisisk, Spansk, Tysk, Fransk, Italiensk, Nederlandsk, Polsk, Russisk, Tyrkisk, Japansk, Koreansk, Forenklet kinesisk, Indonesisk
Medfølgende filer
HTML, CSS, JavaScript, PNG, WebP, MP3, WOFF2
Bygget med
HTML5, JavaScript, Canvas 2D, Web Audio
Browsere
Moderne browsere med WebGL2
Dokumentation
Dokumentation

Udvikler

Polar Games

Brasiliansk studie, der laver browserspil. Hver skabelon her er et spil, vi selv har bygget og udgivet.

Se vores spil

Krav

  • Any current browser: Chrome, Edge, Firefox, Safari, Opera and other modern browsers
  • Static HTTP(S) hosting; no database or author account required

Supporten dækker tekniske spørgsmål og reproducerbare fejl i det leverede spil. Installation og tilpasning er separate ydelser.

Ændringslog

  1. 1.0.011. nov. 2026

Spørgsmål

Do I need to build the game?

No. Upload the contents of game/ to HTTP(S) hosting. The source is plain JavaScript modules and CSS with no dependencies; the build command only copies the files to the output folder.

Which browsers does it support?

All current browsers, desktop and mobile: Chrome, Edge, Firefox, Safari (macOS, iPhone, iPad), Opera, Brave and Samsung Internet. Test on your target devices before publishing.

Where is progress saved?

Locally in the current browser, with no account or cloud sync.

What licence applies?

The Polar Games Marketplace terms shown at checkout apply.

How do I change the cards, the mascot or the difficulty?

CUSTOMIZATION.html in the package explains it step by step: which file draws every part of each screen, how to replace the card pictures, card backs, backgrounds and the mascot, and where the levels, powers, rewards and texts are. The mascot, the Daily board and the Collection can be switched off in one config file.

Are the names of the Safari Pals translated?

The interface is translated into 14 languages. The names of the 60 Safari Pals (such as Lion Cub) are in English in one card-set file, so you can rename or translate them there.

Læs de fulde vilkår for licens, support, refusion og privatliv

Before you buy: guides and reviews

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Safari Memory49 US$ 41,65 US$ -15%
Køb nu