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Пъзел · HTML5

Mochi Monsters

Cozy color sorting puzzle

от Polar GamesВерсия 1.0.0Обновена 24.10.2026 г.

  • Изходен код
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Безсрочен лиценз39 щ.д. 35,10 щ.д. -10%Купете сега
Main menuSugar Meadow gameplayBubble Beach gameplayMushroom Village gameplayCollection albumHat customizationInteractive gardenSettings

Mochi Monsters: a cozy nest for every Mochi.

Mochi Monsters is an HTML5 color sorting puzzle game template with full source code. Players move squishy jelly friends between nests until each nest holds one species, planning around shell lids and linked tide nests. The edition has 60 levels in three illustrated worlds, a seeded Endless mode, a collection album, an interactive garden and hats to unlock, plus 14 interface languages and a ready-to-host game folder.

Mochi Monsters HTML5 color sorting adventure: pastel jelly monsters and glass jars of matching friends in a candy meadow.

How the sorting puzzle works

Tap one nest, then another. A group can only hop into an empty nest or next to a matching friend, so gather matching friends to free the ones underneath. A shell lid opens once you fill a nest with the species shown on it, and Undo may close it again. Linked tide nests swap places when one of them becomes empty. Hint, Undo and Restart are built in.

Three worlds, 60 levels, then Endless mode

The campaign runs through Sugar Meadow, Bubble Beach and Mushroom Village, with 20 levels each. Endless mode opens after level 20 and keeps the seeded boards coming. No playable campaigns beyond these three worlds are included.

Mochi Monsters three worlds and sixty puzzles: meadow, beach and mushroom village, with four jars of sorted jelly friends.

Collect friends, hats and a cozy garden

Meet the Mochis in the collection album, visit the interactive garden and spend the Sugar Drops earned by playing on six hats. Momo explains hints in a recorded voice, with 17 voice lines each in English, Brazilian Portuguese and Spanish and five music tracks. Music, effects and voice have separate settings, and a Less motion option is included.

Mochi Monsters collection panel: jelly friends wearing a bow and a crown beside an open album of hats and rewards.

Ready to host, with touch and mouse controls

Upload the contents of the game folder to any static HTTP(S) host, in a subfolder if you like: no database, PHP or Node.js service is needed to play. Players use touch or mouse, and progress is saved locally in their browser. An illustrated offline guide in 14 languages covers installation, settings, customisation and troubleshooting.

Mochi Monsters package panel: ready-to-host HTML5 game, readable TypeScript source and an illustrated guide in 14 languages.

What this edition does not include

Native app projects, hosting and custom development are not included, nor are online accounts, cloud saves, global leaderboards, real-money purchases or an advertising SDK. It is not an installable offline app, and there are no campaigns beyond the three worlds.

Who this template is for

Site and portal owners who want a gentle sorting puzzle for their visitors, freelancers and studios who need a base for a client's branded game, and developers who want to read a TypeScript project that ships with 52 automated tests covering rules, levels, saving and translations.

Customise it

Open mochi.config.js, next to index.html, to change the browser title, logo, initial language and save key. Edit a value, upload the file and reload; no build is needed. Changing rules, art or hat prices means editing the TypeScript source and rebuilding with npm, and the source includes level-baking tools. Keep the save key unchanged on a live site, or players lose their progress.

Technical details at a glance

  • Stack: TypeScript, JavaScript, Canvas 2D, Web Audio and HTML5.
  • Files: HTML, CSS, JavaScript, JSON, WebP, PNG, MP3 and TypeScript.
  • Languages: 14 interface languages, with recorded voices in English, Portuguese and Spanish.
  • Requirements: a current browser such as Chrome, Edge, Firefox or Safari on a computer, tablet or phone, with JavaScript, Canvas 2D and audio. Static HTTP(S) hosting; file:// is not supported.
  • Saves: the browser's local storage, with no sync between devices.
  • Node.js 22.13+ is needed only for the optional source build.

Licence and support in short

One purchase gives you a perpetual, non-exclusive licence to use this edition in one end product, yours or one client's. Players can access it free of charge or through advertising monetisation. You can change the code, art and audio inside your product, but you cannot resell or redistribute the template on its own. Six months of support are included (12 with the extension at checkout) and cover installing and using the files and fixing reproducible defects.

Кадри от това издание

Заснети от изданието, продавано тук.

Включено

  • 60 campaign levels across Sugar Meadow, Bubble Beach and Mushroom Village, plus Endless mode
  • Animated jelly friends, a collection album, an interactive garden and 6 hats unlocked with earned Sugar Drops
  • 14 interface languages; 17 recorded voice lines each in English, Brazilian Portuguese and Spanish; 5 music tracks
  • Touch and mouse controls, Undo, Restart, Hint, local saves and reduced motion
  • Ready-to-host game/, readable JavaScript and TypeScript source, configuration, tests and licence notices
  • Illustrated offline guide in 14 languages with automatic language selection; screenshots stay in English

Не е включено в това издание

  • Native app projects, hosting and custom development
  • Online accounts, cloud saves, global leaderboards, real-money purchases and an advertising SDK
  • An installable offline app and additional playable campaigns beyond the three included worlds

Подробности за продукта

Издание
Standalone Browser Edition
Версия
1.0.0
Публикувана
24.10.2026 г.
Обновена
24.10.2026 г.
Категория
Пъзел
Езици
Английски, Португалски, Испански, Френски, Немски, Италиански, Нидерландски, Полски, Турски, Руски, Индонезийски, Японски, Корейски, Китайски (опростен)
Включени файлове
HTML, CSS, JavaScript, JSON, WebP, PNG, MP3, TypeScript
Създадено с
TypeScript, JavaScript, Canvas 2D, Web Audio, HTML5
Браузъри
Съвременни браузъри с WebGL2
Документация
Документация

Автор

Polar Games

Бразилско студио за браузър игри. Всеки шаблон тук е игра, която сме създали и публикували сами.

Вижте нашите игри

Изисквания

  • A current browser with JavaScript, Canvas 2D and audio support
  • Static HTTP(S) hosting; no database, PHP or Node.js service needed to play
  • Node.js 22.13+ only for optional source development

Поддръжката включва технически въпроси и възпроизводими дефекти в доставената игра. Инсталацията и персонализирането са отделни услуги.

Списък с промени

  1. 1.0.024.10.2026 г.

Въпроси

Do I need to build the game?

No. Upload the contents of game/ to HTTP(S) hosting. Source development is optional.

Where is progress saved?

In the current browser. Cloud synchronization is not included.

What can I configure?

Edit mochi.config.js to change the browser title, logo, initial language and save namespace. Other changes use the readable source.

What licence applies?

The Polar Games Marketplace terms shown at checkout apply to this purchase.

Can I add more worlds or levels?

The edition has 60 levels in three worlds. Changing rules, art or levels means editing the readable TypeScript source and rebuilding with npm; the source includes level-baking tools and 52 tests. Additional campaigns are not included.

Does Mochi Monsters work on phones and offline?

It runs in current Chrome, Edge, Firefox or Safari on a computer, tablet or phone, with touch and mouse controls. It is not an installable offline app: players load it from your web address. Progress stays in the browser.

Which languages and voices are included?

The interface has 14 languages. Recorded voices, 17 clips each, are in English, Brazilian Portuguese and Spanish; other languages show translated speech bubbles without narration. Music, effects and the Momo voice have separate settings.

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Mochi Monsters39 щ.д. 35,10 щ.д. -10%
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